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Automating tactile graphics translation

Published: 09 October 2005 Publication History

Abstract

Access to graphical images (bar charts, diagrams, line graphs, etc.) that are in a tactile form (representation through which content can be accessed by touch) is inadequate for students who are blind and take mathematics, science, and engineering courses. We describe our analysis of the current work practices of tactile graphics specialists who create tactile forms of graphical images. We propose automated means by which to improve the efficiency of current work practices.We describe the implementation of various components of this new automated process, which includes image classification, segmentation, simplification, and layout. We summarize our development of the tactile graphics assistant, which will enable tactile graphics specialists to be more efficient in creating tactile graphics both in batches and individually. We describe our unique team of researchers, practitioners, and student consultants who are blind, all of whom are needed to successfully develop this new way of translating tactile graphics.

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Cited By

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  • (2024)Automatic Video-to-Audiotactile Conversion of Golf Broadcasting on A Refreshable Pin ArrayProceedings of the 2024 ACM Symposium on Spatial User Interaction10.1145/3677386.3682092(1-8)Online publication date: 7-Oct-2024
  • (2024)Pic2Tac: Creating Accessible Tactile Images using Semantic Information from PhotographsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633377(1-12)Online publication date: 11-Feb-2024
  • (2024)RainbowTact: An Automatic Tactile Graphics Translation Technique that Brings the Full Spectrum of Color to the Visually ImpairedComputers Helping People with Special Needs10.1007/978-3-031-62846-7_33(275-282)Online publication date: 5-Jul-2024
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cover image ACM Conferences
Assets '05: Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility
October 2005
232 pages
ISBN:1595931597
DOI:10.1145/1090785
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 09 October 2005

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Author Tags

  1. accessibility
  2. braille
  3. disability
  4. image processing
  5. machine learning
  6. tactile graphics
  7. user study

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Cited By

View all
  • (2024)Automatic Video-to-Audiotactile Conversion of Golf Broadcasting on A Refreshable Pin ArrayProceedings of the 2024 ACM Symposium on Spatial User Interaction10.1145/3677386.3682092(1-8)Online publication date: 7-Oct-2024
  • (2024)Pic2Tac: Creating Accessible Tactile Images using Semantic Information from PhotographsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633377(1-12)Online publication date: 11-Feb-2024
  • (2024)RainbowTact: An Automatic Tactile Graphics Translation Technique that Brings the Full Spectrum of Color to the Visually ImpairedComputers Helping People with Special Needs10.1007/978-3-031-62846-7_33(275-282)Online publication date: 5-Jul-2024
  • (2024)Exploring the Effectiveness of Electrotactile Feedback for Data Visualization for Blind and Visually Impaired UsersUniversal Access in Human-Computer Interaction10.1007/978-3-031-60884-1_28(413-428)Online publication date: 29-Jun-2024
  • (2023)Designing While Blind: Nonvisual Tools and Inclusive Workflows for Tactile Graphic CreationProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3614546(1-8)Online publication date: 22-Oct-2023
  • (2023)Playing with Feeling: Exploring Vibrotactile Feedback and Aesthetic Experiences for Developing Haptic Wearables for Blind and Low Vision Music LearningProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3608397(1-16)Online publication date: 22-Oct-2023
  • (2023)A11yBoard: Making Digital Artboards Accessible to Blind and Low-Vision UsersProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580655(1-17)Online publication date: 19-Apr-2023
  • (2022)Tactile Materials in Practice: Understanding the Experiences of Teachers of the Visually ImpairedACM Transactions on Accessible Computing10.1145/350836415:3(1-34)Online publication date: 8-Jul-2022
  • (2022)Visualization Accessibility in the Wild: Challenges Faced by Visualization DesignersProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517630(1-19)Online publication date: 29-Apr-2022
  • (2021)A Systematic Literature Review on the Automatic Creation of Tactile Graphics for the Blind and Visually ImpairedProcesses10.3390/pr91017269:10(1726)Online publication date: 26-Sep-2021
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