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Augmented reading: presenting additional information without penalty

Published: 02 April 2005 Publication History

Abstract

We present a new interaction technique for computer-based reading tasks. Our technique leverages users' peripheral vision as a channel for information transfer by using a video projector along with a computer monitor. In our experiment, users of our system acquired significantly more information than did users in the control group. The results indicate that our technique conveys extra information to users nearly "for free," without adversely affecting their comprehension or reading times.

References

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Bahna, E., Jacob, R.J.K. "Augmented Reading: An Experimental Study on Presenting Additional Information Without Penalty," Technical Report 2005-1, Department of Computer Science, Tufts University, Medford, MA. (2005). http://www.cs.tufts.edu/tech_reports/reports/2005-1/report.pdf
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Cited By

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  • (2024)CAST Simulator: Simulating Digitally Augmented Reading in Virtual Reality: Innovating the design process of creating Digitally Augmented Reading solutions in Virtual RealityAdjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction10.1145/3677045.3685429(1-6)Online publication date: 13-Oct-2024
  • (2024)Digital Augmentation in Special Needs Reading: Enhancing InclusivenessProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659405(844-849)Online publication date: 17-Jun-2024
  • (2023)Exploring Types of On-Demand Reading Assistance for Elementary School StudentsExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585711(1-5)Online publication date: 19-Apr-2023
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      cover image ACM Conferences
      CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
      April 2005
      1358 pages
      ISBN:1595930027
      DOI:10.1145/1056808
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Published: 02 April 2005

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      Author Tags

      1. eye tracking
      2. geographical information
      3. interaction technique evaluation
      4. lightweight interaction
      5. non-command interfaces
      6. peripheral vision
      7. reading

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      Cited By

      View all
      • (2024)CAST Simulator: Simulating Digitally Augmented Reading in Virtual Reality: Innovating the design process of creating Digitally Augmented Reading solutions in Virtual RealityAdjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction10.1145/3677045.3685429(1-6)Online publication date: 13-Oct-2024
      • (2024)Digital Augmentation in Special Needs Reading: Enhancing InclusivenessProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659405(844-849)Online publication date: 17-Jun-2024
      • (2023)Exploring Types of On-Demand Reading Assistance for Elementary School StudentsExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585711(1-5)Online publication date: 19-Apr-2023
      • (2022)Remote Graphic-Based Teaching for Pupils with Visual Impairments: Understanding Current Practices and Co-designing an Accessible Tool with Special Education TeachersProceedings of the ACM on Human-Computer Interaction10.1145/35677336:ISS(538-567)Online publication date: 14-Nov-2022
      • (2022)Predicting Touch Accuracy for Rectangular Targets by Using One-Dimensional Task ResultsProceedings of the ACM on Human-Computer Interaction10.1145/35677326:ISS(525-537)Online publication date: 14-Nov-2022
      • (2022)Investigating the Use of AR Glasses for Content Annotation on Mobile DevicesProceedings of the ACM on Human-Computer Interaction10.1145/35677276:ISS(430-447)Online publication date: 14-Nov-2022
      • (2022)Tangible Chromatin: Tangible and Multi-surface Interactions for Exploring Datasets from High-Content Microscopy ExperimentsProceedings of the ACM on Human-Computer Interaction10.1145/35677116:ISS(51-72)Online publication date: 14-Nov-2022
      • (2022)Leveraging Smartwatch and Earbuds Gesture Capture to Support Wearable InteractionProceedings of the ACM on Human-Computer Interaction10.1145/35677106:ISS(31-50)Online publication date: 14-Nov-2022
      • (2019)PeriText: Utilizing Peripheral Vision for Reading Text on Augmented Reality Smart Glasses2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR.2019.8798065(630-635)Online publication date: Mar-2019
      • (2016)A Guided Tour of Literature ReviewProceedings of the 9th International Symposium on Visual Information Communication and Interaction10.1145/2968220.2968242(17-24)Online publication date: 24-Sep-2016
      • Show More Cited By

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