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Daisyphone: the design and impact of a novel environment for remote group music improvisation

Published: 01 August 2004 Publication History

Abstract

Music has lost its role as a central part of many people's everyday action. This paper reports on the design and impact of a novel environment for remote group music improvisation with the view to understanding how we could design more engaging, social, and serendipitous musical environments. The design reported here focuses on the representation of looping music, support for remote collaboration, and support for idea formulation. Observations of use suggest that the environment developed does encourage some group music, and we identify clear areas for future design consideration.

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Cited By

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  • (2024)Musical Drawing in 2D and 3D: Dimensions and PerspectivesProceedings of the 19th International Audio Mostly Conference: Explorations in Sonic Cultures10.1145/3678299.3678317(181-188)Online publication date: 18-Sep-2024
  • (2023)Wish You Were Here: Mental and Physiological Effects of Remote Music Collaboration in Mixed RealityProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581162(1-16)Online publication date: 19-Apr-2023
  • (2023)A Guide to Evaluating the Experience of Media and Arts TechnologyCreating Digitally10.1007/978-3-031-31360-8_10(267-300)Online publication date: 3-Dec-2023
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Reviews

Pierre Jouvelot

Music practice is often seen as a formal activity, requiring a long learning period to acquire both conceptual and instrumental skills. With the advent of new technologies that lower this access barrier, it is possible to envision a more common way of practicing music, reinventing the pervasive use of music that existed in the past. The Daisyphone project introduces a new collaborative computer interface that enables groups of musicians, be they novices or advanced players, to collectively improvise loops of musical tunes. After a short presentation of existing tools for music composition and improvisation, the three main design criteria for Daisyphone-namely easy interaction with looping music, remote collaboration, and support for formulation of musical ideas-are discussed. Music representation in Daisyphone uses the flower metaphor; each petal is a row of dots that abstract notes of increasing pitches, while time sequencing is denoted by a simple rotating arm. Users, who while listening almost synchronously to the music loop, can activate the various notes, or add written comments on the screen, share this interface over the network. Two experiments were performed, with school children aged 16 and post-graduate students; they show that this approach has potential, although more work is required to improve focus and usability. This easy-to-read paper could be useful to computer music researchers interested in new and attractive ways of enabling group music practice, particularly with an eye toward improvisation. Online Computing Reviews Service

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Published In

cover image ACM Conferences
DIS '04: Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
August 2004
390 pages
ISBN:1581137877
DOI:10.1145/1013115
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 01 August 2004

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Author Tags

  1. music improvisation
  2. novel interface
  3. remote group creativity

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DIS04
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DIS04: Designing Interactive Systems 2004
August 1 - 4, 2004
MA, Cambridge, USA

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Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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Cited By

View all
  • (2024)Musical Drawing in 2D and 3D: Dimensions and PerspectivesProceedings of the 19th International Audio Mostly Conference: Explorations in Sonic Cultures10.1145/3678299.3678317(181-188)Online publication date: 18-Sep-2024
  • (2023)Wish You Were Here: Mental and Physiological Effects of Remote Music Collaboration in Mixed RealityProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581162(1-16)Online publication date: 19-Apr-2023
  • (2023)A Guide to Evaluating the Experience of Media and Arts TechnologyCreating Digitally10.1007/978-3-031-31360-8_10(267-300)Online publication date: 3-Dec-2023
  • (2022)Supporting Sonic Interaction in Creative, Shared Virtual EnvironmentsSonic Interactions in Virtual Environments10.1007/978-3-031-04021-4_8(237-267)Online publication date: 14-Oct-2022
  • (2021)The Jam Station: Gamifying Collaborative Musical Experiences Through Algorithmic AssessmentProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3442466(1-6)Online publication date: 14-Feb-2021
  • (2021)PatchProv: Supporting Improvisational Design Practices for Modern QuiltingProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445601(1-17)Online publication date: 6-May-2021
  • (2021)Breakdowns and Breakthroughs: Observing Musicians’ Responses to the COVID-19 PandemicProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445192(1-13)Online publication date: 6-May-2021
  • (2020)Data-Driven Analysis of Tiny Touchscreen Performance with MicroJamComputer Music Journal10.1162/comj_a_0053643:4(41-57)Online publication date: 1-Oct-2020
  • (2020)Evaluating Creativity Support Tools in HCI ResearchProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395474(457-476)Online publication date: 3-Jul-2020
  • (2019)LeMoProceedings of the 2019 Conference on Creativity and Cognition10.1145/3325480.3325495(71-82)Online publication date: 13-Jun-2019
  • Show More Cited By

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