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Pattern-driven engineering of interactive computing systems (PEICS)

Published: 19 June 2010 Publication History

Abstract

Since almost over one decade, patterns have been gaining a lot of interest in the domain of Human-Computer-Interaction (HCI) engineering. It is generally agreed upon that patterns can be used to facilitate the exchange of best practices and knowledge between the interdisciplinary team members, involved in interactive systems design process. Despite intense research activities in the last years, HCI patterns still lack in a standardized description and organization. This makes it difficult for the developers to identify the relevant patterns for solving a problem as well as to apply them accordingly to the problem context.
To fully benefit from HCI patterns within the engineering of interactive computer systems they have to be prepared for integration into a model-based user interface development process. Instead of guiding and advising the UI developers of which solution should be applied, HCI patterns should enable the easy reuse of already designed model or code fragments. To enable the integration of HCI patterns in the model-based development process the informal textual, or graphical notation of HCI patterns has to be overcome. HCI patterns have to support the formal description of their solution-part, which allows the direct integration of the solution-parts into the different models, like task-, dialog- and presentation-model.

Cited By

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  • (2013)Patterns and Models for Automated User Interface Construction – In Search of the Missing LinksHuman-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments10.1007/978-3-642-39232-0_44(401-410)Online publication date: 2013
  • (2011)From structural analysis to scenarios and patterns for knowledge sharing applicationsProceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I10.5555/2022384.2022416(258-267)Online publication date: 9-Jul-2011
  • (2011)PEICSProceedings of the 2nd International Workshop on Pattern-Driven Engineering of Interactive Computing Systems10.1145/2018431.2018432(1-3)Online publication date: 13-Jun-2011
  • Show More Cited By

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cover image ACM Conferences
EICS '10: Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
June 2010
390 pages
ISBN:9781450300834
DOI:10.1145/1822018

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 June 2010

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  1. hci pattern
  2. model-based development

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Cited By

View all
  • (2013)Patterns and Models for Automated User Interface Construction – In Search of the Missing LinksHuman-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments10.1007/978-3-642-39232-0_44(401-410)Online publication date: 2013
  • (2011)From structural analysis to scenarios and patterns for knowledge sharing applicationsProceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I10.5555/2022384.2022416(258-267)Online publication date: 9-Jul-2011
  • (2011)PEICSProceedings of the 2nd International Workshop on Pattern-Driven Engineering of Interactive Computing Systems10.1145/2018431.2018432(1-3)Online publication date: 13-Jun-2011
  • (2011)From Structural Analysis to Scenarios and Patterns for Knowledge Sharing ApplicationsHuman-Computer Interaction. Design and Development Approaches10.1007/978-3-642-21602-2_29(258-267)Online publication date: 2011
  • (2011)HCI Patterns as a Means to Transform Interactive User Interfaces to Diverse Contexts of UseHuman-Computer Interaction. Design and Development Approaches10.1007/978-3-642-21602-2_23(204-213)Online publication date: 2011

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