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New social & collaborative interactive TV program formats

Published: 14 December 2009 Publication History

Abstract

TV goes rapidly digital, and more and more content formats are entering the consumer market. Currently there exist many approaches towards the development of more social, more collaborative, and interactive TV formats and systems. Within the scope of this paper we present latest case studies and provide a simple categorization according narration character, content types, and interactivity types of program formats. We also present systems supporting social and collaborative functionalities. The paper rounds up with a discussion sections, where an evaluation of the discussed projects can be found.

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  • (2016)Review of information systems research for media industry–recent advances, challenges, and introduction of information systems research in the media industryElectronic Markets10.1007/s12525-016-0239-927:1(33-47)Online publication date: 24-Dec-2016
  • (2016)The Interactive TV Experience: Where We Came From and Where We Are GoingHandbook of Digital Games and Entertainment Technologies10.1007/978-981-4560-50-4_52(1195-1222)Online publication date: 10-Aug-2016
  • (2015)Specification and evaluation of an attention-aware remote controlProceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems10.1145/3148456.3148467(1-10)Online publication date: 3-Nov-2015
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cover image ACM Other conferences
MoMM '09: Proceedings of the 7th International Conference on Advances in Mobile Computing and Multimedia
December 2009
663 pages
ISBN:9781605586595
DOI:10.1145/1821748
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • Johannes Kepler University

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 December 2009

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Author Tags

  1. collaborative television
  2. interactive television
  3. social television

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Cited By

View all
  • (2016)Review of information systems research for media industry–recent advances, challenges, and introduction of information systems research in the media industryElectronic Markets10.1007/s12525-016-0239-927:1(33-47)Online publication date: 24-Dec-2016
  • (2016)The Interactive TV Experience: Where We Came From and Where We Are GoingHandbook of Digital Games and Entertainment Technologies10.1007/978-981-4560-50-4_52(1195-1222)Online publication date: 10-Aug-2016
  • (2015)Specification and evaluation of an attention-aware remote controlProceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems10.1145/3148456.3148467(1-10)Online publication date: 3-Nov-2015
  • (2015)The Interactive TV Experience: Where We Came From and Where We Are GoingHandbook of Digital Games and Entertainment Technologies10.1007/978-981-4560-52-8_52-1(1-28)Online publication date: 24-Sep-2015
  • (2014)Data model for reputational analysis for combined medias, social networks and IPTV2014 IEEE 3rd Global Conference on Consumer Electronics (GCCE)10.1109/GCCE.2014.7031116(51-52)Online publication date: Oct-2014
  • (2013)MoveRCProceedings of the 19th Brazilian symposium on Multimedia and the web10.1145/2526188.2526235(277-280)Online publication date: 5-Nov-2013
  • (2011)The convergence of tv and web (2.0) in Austria and FinlandProceedings of the 9th European Conference on Interactive TV and Video10.1145/2000119.2000131(55-64)Online publication date: 29-Jun-2011

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