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Distance perception in virtual environments: a closer look at the horizon and the error

Published: 30 September 2009 Publication History

Abstract

Distances are systematically underestimated in the virtual environments. In this work we explore the possibility of shifting the angular the angular declination from the horizon as a way of manipulating perceived distances in a head-mounted display (HMD). We find that shifting the horizon upward 11.5° upward does not have an effect on distance perception. Blind walking tasks at 1.5m, 2.5m, 3.5m, 4.5m and 5.5m show an overestimation of perceived distances less than 2.5m and an underestimation of perceived distances greater than 3.5m. Absolute distance and errors in estimating distance are linearly related.

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Cited By

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  • (2020)Distance Accuracy of Real Environments in Virtual Reality Head-Mounted Displays2020 IEEE International Conference on Electro Information Technology (EIT)10.1109/EIT48999.2020.9208300(281-287)Online publication date: Jul-2020
  • (2019)The Impact of Gender, Avatar and Height in Distance Perception in Virtual EnvironmentsDynamic Programming for Impulse Feedback and Fast Controls10.1007/978-3-030-16184-2_66(696-705)Online publication date: 30-Mar-2019
  • (2018)Systematic Literature Review on User Logging in Virtual RealityProceedings of the 22nd International Academic Mindtrek Conference10.1145/3275116.3275123(110-117)Online publication date: 10-Oct-2018
  • Show More Cited By

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    cover image ACM Conferences
    APGV '09: Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization
    September 2009
    139 pages
    ISBN:9781605587431
    DOI:10.1145/1620993
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 30 September 2009

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    Author Tags

    1. space perception
    2. virtual reality (VR)

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    APGV '09
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    APGV '09: ACM Symposium on Applied Perception in Graphics and Visualization
    September 30 - October 2, 2009
    Chania, Crete, Greece

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    Overall Acceptance Rate 19 of 33 submissions, 58%

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    Cited By

    View all
    • (2020)Distance Accuracy of Real Environments in Virtual Reality Head-Mounted Displays2020 IEEE International Conference on Electro Information Technology (EIT)10.1109/EIT48999.2020.9208300(281-287)Online publication date: Jul-2020
    • (2019)The Impact of Gender, Avatar and Height in Distance Perception in Virtual EnvironmentsDynamic Programming for Impulse Feedback and Fast Controls10.1007/978-3-030-16184-2_66(696-705)Online publication date: 30-Mar-2019
    • (2018)Systematic Literature Review on User Logging in Virtual RealityProceedings of the 22nd International Academic Mindtrek Conference10.1145/3275116.3275123(110-117)Online publication date: 10-Oct-2018
    • (2016)Three-Dimensionality Perception Evaluation in Stereoscopic Virtual Environments: A Systematic Review2016 XVIII Symposium on Virtual and Augmented Reality (SVR)10.1109/SVR.2016.42(198-209)Online publication date: Jun-2016
    • (2015)Walking on foot to explore a virtual environment with uneven terrainProceedings of the 21st ACM Symposium on Virtual Reality Software and Technology10.1145/2821592.2821622(13-16)Online publication date: 13-Nov-2015
    • (2015)Eye Height ManipulationsACM Transactions on Applied Perception10.1145/269925412:1(1-23)Online publication date: 17-Feb-2015
    • (2015)Virtual arm׳s reach influences perceived distances but only after experience reachingNeuropsychologia10.1016/j.neuropsychologia.2014.10.03470(393-401)Online publication date: Apr-2015
    • (2014)The Effects of Rotating the Self Out of the Body in the Full Virtual Body Ownership IllusionPerception10.1068/p761843:4(275-294)Online publication date: 1-Jan-2014
    • (2013)The Effects of Prism Adaptation on Egocentric Metric Distance EstimationHuman Factors: The Journal of the Human Factors and Ergonomics Society10.1177/001872081349902156:3(605-615)Online publication date: 8-Aug-2013
    • (2012)Minification affects verbal- and action-based distance judgments differently in head-mounted displaysACM Transactions on Applied Perception10.1145/2325722.23257279:3(1-13)Online publication date: 2-Aug-2012
    • Show More Cited By

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