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Usability metric for mobile application: a goal question metric (GQM) approach

Published: 24 November 2008 Publication History

Abstract

Many usability guidelines have been created in numerous areas and mobile devices application is included as well. However, there is not much published works in relation to the usability guidelines that comes up together with metric. Although a number of measurement models (e.g. The Metric for Usability Standard in Computing [MUSiC]) have been produced for evaluating usability, they are not focusing on mobile application. This paper will make an attempt to review the existing measurement models and will further explain the development of usability metric using GQM approach. Further research will firstly develop a set of usability guidelines for mobile application which will be used to develop a metric for usability measurement.

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    cover image ACM Conferences
    iiWAS '08: Proceedings of the 10th International Conference on Information Integration and Web-based Applications & Services
    November 2008
    703 pages
    ISBN:9781605583495
    DOI:10.1145/1497308
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 24 November 2008

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    1. goal question metric (GQM)
    2. mobile application
    3. usability guidelines

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    View all
    • (2024)Usability Testing of Mobile Applications: A Methodological FrameworkApplied Sciences10.3390/app1405179214:5(1792)Online publication date: 22-Feb-2024
    • (2023)Obsessive UX: Role of UX & Heuristic Evaluation in Building A Product that Attracts Human Emotions2023 IEEE 8th International Conference for Convergence in Technology (I2CT)10.1109/I2CT57861.2023.10126483(1-5)Online publication date: 7-Apr-2023
    • (2023)The BLV App Arcade: a new curated repository and evaluation rubric for mobile applications supporting blindness and low visionDisability and Rehabilitation: Assistive Technology10.1080/17483107.2023.218709419:4(1405-1414)Online publication date: 16-Mar-2023
    • (2023)A prototype real-time mobile application for Thai banknote recognition to support visually impaired personsUniversal Access in the Information Society10.1007/s10209-023-01016-823:4(1987-2002)Online publication date: 17-Jul-2023
    • (2022)A Framework for Designing Usability: Usability Redesign of a Mobile Government ApplicationInformation10.3390/info1310047013:10(470)Online publication date: 30-Sep-2022
    • (2022)Usability Evaluation Framework of Smart Home Applications for Senior Citizens2022 12th International Conference on Software Technology and Engineering (ICSTE)10.1109/ICSTE57415.2022.00012(29-39)Online publication date: Oct-2022
    • (2022)Development of Usability Guidelines: A Systematic Literature ReviewInternational Journal of Human–Computer Interaction10.1080/10447318.2022.214100940:5(1298-1316)Online publication date: 9-Nov-2022
    • (2022)Usability evaluation of a real-time water quality monitoring mobile applicationProcedia Computer Science10.1016/j.procs.2021.12.185197(642-649)Online publication date: 2022
    • (2022)Good Practices of User Experience and Design Research for Mobile and Electronic Governmental ServicesElectronic Government and the Information Systems Perspective10.1007/978-3-031-12673-4_10(138-149)Online publication date: 29-Jul-2022
    • (2022)Clinical Trials and Usability Studies in a Medical EnvironmentHealth Care Engineering Part II10.1007/978-3-031-01658-5_6(57-63)Online publication date: 7-Mar-2022
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