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Mobile devices as multi-DOF controllers

Published: 20 March 2010 Publication History

Abstract

Conventional input devices such as the mouse and keyboard lack in intuitiveness when it comes to 3D manipulation tasks. In this paper, we explore the use of accelerometer and magnetometer equipped mobile phones as 3-DOF controllers in a 3D rotation task. We put the mobile phone up against the established standards, a mouse and a touch pen and compare their performance. Our preliminary evaluation indicates that for this type of task, with only 5 minutes of practice the mobile device is significantly faster than both the mouse and the touch pen.

Cited By

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  • (2023)HandyCast: Phone-based Bimanual Input for Virtual Reality in Mobile and Space-Constrained Settings via Pose-and-Touch TransferProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580677(1-15)Online publication date: 19-Apr-2023
  • (2018)User-elicited dual-hand interactions for manipulating 3D objects in virtual reality environmentsHuman-centric Computing and Information Sciences10.1186/s13673-018-0154-58:1(1-16)Online publication date: 1-Dec-2018
  • (2018)A new approach for spatio-temporal data miningProceedings of the 30th Conference on l'Interaction Homme-Machine10.1145/3286689.3286718(163-170)Online publication date: 23-Oct-2018
  • Show More Cited By

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Published In

cover image Guide Proceedings
3DUI '10: Proceedings of the 2010 IEEE Symposium on 3D User Interfaces
March 2010
144 pages
ISBN:9781424468461

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IEEE Computer Society

United States

Publication History

Published: 20 March 2010

Author Tags

  1. 3D manipulation tasks
  2. accelerometer equipped mobile phones
  3. input devices
  4. magnetometer equipped mobile phones
  5. mobile devices
  6. mouse
  7. multiDOF controllers
  8. touch pen

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Cited By

View all
  • (2023)HandyCast: Phone-based Bimanual Input for Virtual Reality in Mobile and Space-Constrained Settings via Pose-and-Touch TransferProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580677(1-15)Online publication date: 19-Apr-2023
  • (2018)User-elicited dual-hand interactions for manipulating 3D objects in virtual reality environmentsHuman-centric Computing and Information Sciences10.1186/s13673-018-0154-58:1(1-16)Online publication date: 1-Dec-2018
  • (2018)A new approach for spatio-temporal data miningProceedings of the 30th Conference on l'Interaction Homme-Machine10.1145/3286689.3286718(163-170)Online publication date: 23-Oct-2018
  • (2018)Mobile devices for interaction in immersive virtual environmentsProceedings of the 2018 International Conference on Advanced Visual Interfaces10.1145/3206505.3206526(1-9)Online publication date: 29-May-2018
  • (2016)VRMControllerProceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry - Volume 110.1145/3013971.3014005(455-460)Online publication date: 3-Dec-2016
  • (2015)Investigating On-Screen Gamepad Designs for Smartphone-Controlled Video GamesACM Transactions on Multimedia Computing, Communications, and Applications10.1145/280820212:1s(1-21)Online publication date: 21-Oct-2015
  • (2015)Design and Evaluation of an "Around the SmartPhone" Technique for 3D Manipulations on Distant DisplayProceedings of the 3rd ACM Symposium on Spatial User Interaction10.1145/2788940.2788941(69-78)Online publication date: 8-Aug-2015
  • (2011)HandymapProceedings of the 7th international conference on Advances in visual computing - Volume Part II10.5555/2045195.2045201(45-54)Online publication date: 26-Sep-2011
  • (2011)WYSIWYFProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1978942.1979140(1333-1342)Online publication date: 7-May-2011

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