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Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering

Published: 01 May 2011 Publication History

Abstract

Haptic texture represents the fine-grained attributes of an object's surface and is related to physical characteristics such as roughness and stiffness. We introduce an interactive and mobile scanning system for the acquisition and synthesis of haptic textures that consists of a visually tracked handheld touch probe. The most novel aspect of our work is an estimation method for the contact stiffness of an object based solely on the acceleration and forces measured during stroking of its surface with the handheld probe. We establish an experimental relationship between the estimated stiffness and the contact stiffness observed during compression. We also measure the height-displacement profile of an object's surface enabling us to generate haptic textures. We show an example of mapping the textures on to a coarse surface mesh obtained with an image-based technique, but the textures may also be combined with coarse surface meshes obtained by manual modeling.

Cited By

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  • (2024)Augmenting Perceived Length of Handheld Controllers: Effects of Object Handle PropertiesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642251(1-11)Online publication date: 11-May-2024
  • (2020)Data-Driven Texture Modeling and Rendering on Electrovibration DisplayIEEE Transactions on Haptics10.1109/TOH.2019.293299013:2(298-311)Online publication date: 17-Jun-2020
  • (2018)Effects of haptic texture rendering modalities on realismProceedings of the 24th ACM Symposium on Virtual Reality Software and Technology10.1145/3281505.3281520(1-5)Online publication date: 28-Nov-2018
  • Show More Cited By
  1. Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering

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    Information & Contributors

    Information

    Published In

    cover image IEEE Transactions on Visualization and Computer Graphics
    IEEE Transactions on Visualization and Computer Graphics  Volume 17, Issue 3
    May 2011
    131 pages

    Publisher

    IEEE Educational Activities Department

    United States

    Publication History

    Published: 01 May 2011

    Author Tags

    1. Haptics
    2. Haptics, texture, contact stiffness, measurement-based modeling.
    3. contact stiffness
    4. measurement-based modeling.
    5. texture

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    Cited By

    View all
    • (2024)Augmenting Perceived Length of Handheld Controllers: Effects of Object Handle PropertiesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642251(1-11)Online publication date: 11-May-2024
    • (2020)Data-Driven Texture Modeling and Rendering on Electrovibration DisplayIEEE Transactions on Haptics10.1109/TOH.2019.293299013:2(298-311)Online publication date: 17-Jun-2020
    • (2018)Effects of haptic texture rendering modalities on realismProceedings of the 24th ACM Symposium on Virtual Reality Software and Technology10.1145/3281505.3281520(1-5)Online publication date: 28-Nov-2018
    • (2018)New advances for haptic renderingThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-016-1324-y34:2(271-287)Online publication date: 1-Feb-2018
    • (2017)Importance of Matching Physical Friction, Hardness, and Texture in Creating Realistic Haptic Virtual SurfacesIEEE Transactions on Haptics10.1109/TOH.2016.259875110:1(63-74)Online publication date: 1-Jan-2017
    • (2012)Haptic editorSIGGRAPH Asia 2012 Technical Briefs10.1145/2407746.2407760(1-4)Online publication date: 28-Nov-2012
    • (2012)Haptic editorSIGGRAPH Asia 2012 Emerging Technologies10.1145/2407707.2407721(1-4)Online publication date: 28-Nov-2012
    • (2012)Haptic editorACM SIGGRAPH 2012 Posters10.1145/2342896.2343031(1-1)Online publication date: 5-Aug-2012

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