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Novice Programmers Talking about Projects: What Automated Text Analysis Reveals about Online Scratch Users' Comments

Published: 06 January 2014 Publication History

Abstract

In this paper we examine the possibilities of applying predictive analysis to users' written communication via comments in an open-ended online social networking forum: Scratch.mit.edu. Scratch is primarily used by youth ages 8-16 years to program software like games, animations, and stories, their social interactions take place around commenting, remixing, and sharing computer programs (called projects). This exploratory work contributes to work in educational data mining by broadly describing and comparing comments about projects versus other topics in Scratch. Referencing communication accommodation theory, we found that user comments about projects exhibited different linguistic cues than other comments, and these cues were successfully used to classify comment topic. Further, results also suggest that project comments embody richer language than other comments. This suggests several future avenues for research on youth's online comments about programming and other technical projects that may reveal educational opportunities in creating and sharing projects.

Cited By

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  • (2018)Gender, Feedback, and Learners' Decisions to Share Their Creative Computing ProjectsProceedings of the ACM on Human-Computer Interaction10.1145/32743232:CSCW(1-23)Online publication date: 1-Nov-2018
  • (2018)Multiplatform Educational Robotics Course to Introduce Children in Robotics2018 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2018.8658513(1-9)Online publication date: 3-Oct-2018
  • (2015)“I have a tutorial for this”Proceedings of the 14th International Conference on Interaction Design and Children10.1145/2771839.2771863(229-238)Online publication date: 21-Jun-2015
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cover image Guide Proceedings
HICSS '14: Proceedings of the 2014 47th Hawaii International Conference on System Sciences
January 2014
5085 pages
ISBN:9781479925049

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IEEE Computer Society

United States

Publication History

Published: 06 January 2014

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Cited By

View all
  • (2018)Gender, Feedback, and Learners' Decisions to Share Their Creative Computing ProjectsProceedings of the ACM on Human-Computer Interaction10.1145/32743232:CSCW(1-23)Online publication date: 1-Nov-2018
  • (2018)Multiplatform Educational Robotics Course to Introduce Children in Robotics2018 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2018.8658513(1-9)Online publication date: 3-Oct-2018
  • (2015)“I have a tutorial for this”Proceedings of the 14th International Conference on Interaction Design and Children10.1145/2771839.2771863(229-238)Online publication date: 21-Jun-2015
  • (2014)Programming in the wildProceedings of the 9th Workshop in Primary and Secondary Computing Education10.1145/2670757.2670768(2-11)Online publication date: 5-Nov-2014

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