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Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding

Published: 17 June 2006 Publication History

Abstract

This paper presents a new volumetric stereo algorithm to reconstruct the 3D shape of an arbitrary object. Our method is based on finding the minimum cut in an octahedral graph structure embedded into the volumetric grid, which establishes a well defined relationship between the integrated photo-consistency function of a region in space and the corresponding edge weights of the embedded graph. This new graph structure allows for a highly efficient hierarchical implementation supporting high volumetric resolutions and large numbers of input images. Furthermore we will show how the resulting cut surface can be directly converted into a consistent, closed and manifold mesh. Hence this work provides a complete multi-view stereo reconstruction pipeline. We demonstrate the robustness and efficiency of our technique by a number of high quality reconstructions of real objects.

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cover image Guide Proceedings
CVPR '06: Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
June 2006
12293 pages
ISBN:0769525970

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IEEE Computer Society

United States

Publication History

Published: 17 June 2006

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  • (2013)Real-time high-resolution sparse voxelization with application to image-based modelingProceedings of the 5th High-Performance Graphics Conference10.1145/2492045.2492053(73-79)Online publication date: 19-Jul-2013
  • (2012)Incremental 3d reconstruction using bayesian learningProceedings of the 25th international conference on Industrial Engineering and Other Applications of Applied Intelligent Systems: advanced research in applied artificial intelligence10.1007/978-3-642-31087-4_76(754-763)Online publication date: 9-Jun-2012
  • (2011)Hierarchical surface reconstruction from multi-resolution point samplesProceedings of the 15th international conference on Theoretical Foundations of Computer Vision: outdoor and large-scale real-world scene analysis10.1007/978-3-642-34091-8_18(398-418)Online publication date: 26-Jun-2011
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  • (2010)An iterative surface evolution algorithm for multiview stereoJournal on Image and Video Processing10.1155/2010/2742692010(1-10)Online publication date: 1-Jan-2010
  • (2009)Progressive 3D reconstruction of unknown objects using one eye-in-hand cameraProceedings of the 2009 international conference on Robotics and biomimetics10.5555/1819998.1820193(971-976)Online publication date: 19-Dec-2009
  • (2009)Dynamic shape capture using multi-view photometric stereoACM SIGGRAPH Asia 2009 papers10.1145/1661412.1618520(1-11)Online publication date: 17-Dec-2009
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