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Improving 3D Character Posing with a Gestural Interface

Published: 01 January 2017 Publication History

Abstract

The most time-consuming part of character animation is 3D character posing. Posing using a mouse is a slow and tedious task that involves sequences of selecting on-screen control handles and manipulating the handles to adjust character parameters, such as joint rotations and end effector positions. Thus, various 3D user interfaces have been proposed to make animating easier, but they typically provide less accuracy. The proposed interface combines a mouse with the Leap Motion device to provide 3D input. A usability study showed that users preferred the Leap Motion over a mouse as a 3D gestural input device. The Leap Motion drastically decreased the number of required operations and the task completion time, especially for novice users.

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Cited By

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  • (2022)FPSI-Fingertip pose and state-based natural interaction techniques in virtual environmentsMultimedia Tools and Applications10.1007/s11042-022-13824-w82:14(20711-20740)Online publication date: 7-Oct-2022
  • (2019)Tangent-space optimization for interactive animation controlACM Transactions on Graphics10.1145/3306346.332293838:4(1-10)Online publication date: 12-Jul-2019
  • (2019)3D Gesture Interface: Japan-Brazil PerceptionsCross-Cultural Design. Methods, Tools and User Experience10.1007/978-3-030-22577-3_19(266-279)Online publication date: 26-Jul-2019
  1. Improving 3D Character Posing with a Gestural Interface

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    Published In

    cover image IEEE Computer Graphics and Applications
    IEEE Computer Graphics and Applications  Volume 37, Issue 1
    January 2017
    103 pages

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    IEEE Computer Society Press

    Washington, DC, United States

    Publication History

    Published: 01 January 2017

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    View all
    • (2022)FPSI-Fingertip pose and state-based natural interaction techniques in virtual environmentsMultimedia Tools and Applications10.1007/s11042-022-13824-w82:14(20711-20740)Online publication date: 7-Oct-2022
    • (2019)Tangent-space optimization for interactive animation controlACM Transactions on Graphics10.1145/3306346.332293838:4(1-10)Online publication date: 12-Jul-2019
    • (2019)3D Gesture Interface: Japan-Brazil PerceptionsCross-Cultural Design. Methods, Tools and User Experience10.1007/978-3-030-22577-3_19(266-279)Online publication date: 26-Jul-2019

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