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Speed-accuracy tradeoff in Fitts' law tasks: on the equivalency of actual and nominal pointing precision

Published: 01 December 2004 Publication History

Abstract

Pointing tasks in human-computer interaction obey certain speed-accuracy tradeoff rules. In general, the more accurate the task to be accomplished, the longer it takes and vice versa. Fitts' law models the speed-accuracy tradeoff effect in pointing as imposed by the task parameters, through Fitts' index of difficulty (Id) based on the ratio of the nominal movement distance and the size of the target. Operating with different speed or accuracy biases, performers may utilize more or less area than the target specifies, introducing another subjective layer of speed-accuracy tradeoff relative to the task specification. A conventional approach to overcome the impact of the subjective layer of speed-accuracy tradeoff is to use the a posteriori "effective" pointing precision We in lieu of the nominal target width W. Such an approach has lacked a theoretical or empirical foundation. This study investigates the nature and the relationship of the two layers of speed-accuracy tradeoff by systematically controlling both Id and the index of target utilization Iu in a set of four experiments. Their results show that the impacts of the two layers of speed-accuracy tradeoff are not fundamentally equivalent. The use of We could indeed compensate for the difference in target utilization, but not completely. More logical Fitts' law parameter estimates can be obtained by the We adjustment, although its use also lowers the correlation between pointing time and the index of difficulty. The study also shows the complex interaction effect between Id and Iu, suggesting that a simple and complete model accommodating both layers of speed-accuracy tradeoff may not exist.

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Information & Contributors

Information

Published In

cover image International Journal of Human-Computer Studies
International Journal of Human-Computer Studies  Volume 61, Issue 6
Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
December 2004
156 pages

Publisher

Academic Press, Inc.

United States

Publication History

Published: 01 December 2004

Author Tags

  1. Fitts' law
  2. Pointing
  3. human performance
  4. input
  5. modeling
  6. speed-accuracy tradeoff

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  • (2024)Mouse Dynamics Behavioral Biometrics: A SurveyACM Computing Surveys10.1145/364031156:6(1-33)Online publication date: 24-Jan-2024
  • (2024)Behavioral Differences between Tap and Swipe: Observations on Time, Error, Touch-point Distribution, and Trajectory for Tap-and-swipe Enabled TargetsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642272(1-12)Online publication date: 11-May-2024
  • (2024)Real-time 3D Target Inference via Biomechanical SimulationProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642131(1-18)Online publication date: 11-May-2024
  • (2024)Better Definition and Calculation of Throughput and Effective Parameters for Steering to Account for Subjective Speed-accuracy TradeoffsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642084(1-18)Online publication date: 11-May-2024
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