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Information-Gathering events in story plots

Published: 26 September 2012 Publication History

Abstract

Story plots must contain, besides physical action events, a minimal set of information-gathering events, whereby the various characters can form their beliefs on the facts of the mini-world in which the narrative takes place. In this paper, we present an approach to model such events within a plan-based storytelling context. Three kinds of such events are considered here, involving, respectively, inter-character communication, perception and reasoning. Multiple discordant beliefs about the same fact are allowed, making necessary the introduction of higher-level facilities to rank them and to exclude those that violate certain constraints. Other higher-level facilities are also available for pattern-matching against typical-plan libraries or previously composed plots. A prototype logic programming implementation is fully operational. A simple example is used throughout the presentation.

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Cited By

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  • (2023)ChatGeppetto - an AI-powered StorytellerProceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment10.1145/3631085.3631302(28-37)Online publication date: 6-Nov-2023
  • (2023)Semiotic Structuring in Movie Narrative GenerationEntertainment Computing – ICEC 202310.1007/978-981-99-8248-6_13(161-175)Online publication date: 15-Nov-2023
  • (2015)Plot Generation with Character-Based DecisionsComputers in Entertainment10.1145/2702109.263340712:3(1-21)Online publication date: 13-Feb-2015

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Information & Contributors

Information

Published In

cover image Guide Proceedings
ICEC'12: Proceedings of the 11th international conference on Entertainment Computing
September 2012
607 pages
ISBN:9783642335419
  • Editors:
  • Marc Herrlich,
  • Rainer Malaka,
  • Maic Masuch

Sponsors

  • Clickworker: Clickworker
  • Univ. of Bremen: University of Bremen
  • GI: German Informatics Society, Fachgruppe Graphische Simulation und Animation
  • IFIP: International Federation for Information Processing
  • German Research Foundation: German Research Foundation

Publisher

Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 26 September 2012

Author Tags

  1. abduction
  2. communicative acts
  3. deduction
  4. logic programming
  5. perception
  6. plan generation
  7. plan recognition
  8. plot composition

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Cited By

View all
  • (2023)ChatGeppetto - an AI-powered StorytellerProceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment10.1145/3631085.3631302(28-37)Online publication date: 6-Nov-2023
  • (2023)Semiotic Structuring in Movie Narrative GenerationEntertainment Computing – ICEC 202310.1007/978-981-99-8248-6_13(161-175)Online publication date: 15-Nov-2023
  • (2015)Plot Generation with Character-Based DecisionsComputers in Entertainment10.1145/2702109.263340712:3(1-21)Online publication date: 13-Feb-2015

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