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BCI for Games: A `State of the Art' Survey

Published: 27 September 2008 Publication History

Abstract

Brain-Computer Interfacing (BCI) has found applications for disabled users. Progress in BCI research allows looking at applications for `abled' users. For these applications users have other demands, and they will be critical about devices that limit physical movements and that require long periods of training. Prototype BCI applications now appear in the domain of games and entertainment that aim at adapting and controlling a game using brain signals in addition to traditional physical and mental abilities.

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Nijholt, A., Tan, D., Allison, B., Millán, J., del, R., Graimann, B., Jackson, M.M.: Brain-Computer Interfaces for HCI and Games. In: Proceedings ACM CHI 2008: Art. Science. Balance, Florence, Italy, April 2008, pp. 3925-3928. ACM Publishing, New York (2008)
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Nijholt, A., Tan, D., Pfurtscheller, G., Brunner, C., Millan, J., del, R., Allison, B., Graimann, B., Popescu, F., Blankertz, B., Müller, K.-R.: Brain-Computer Interfacing for Intelligent Systems. IEEE Intelligent Systems, 76-83 (May/June 2008)
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Nijholt, A., Erp, J., van Heylen, D.K.J.: BrainGain: BCI for HCI and Games. In: Proceedings AISB Symposium Brain Computer Interfaces and Human Computer Interaction: A Convergence of Ideas, Aberdeen, UK, April 2, 2008, pp. 32-35 (2008)
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  1. BCI for Games: A `State of the Art' Survey

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    Published In

    cover image Guide Proceedings
    ICEC '08: Proceedings of the 7th International Conference on Entertainment Computing
    September 2008
    242 pages
    ISBN:9783540892212
    • Editors:
    • Scott M. Stevens,
    • Shirley J. Saldamarco

    Publisher

    Springer-Verlag

    Berlin, Heidelberg

    Publication History

    Published: 27 September 2008

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    • (2021)A Brief Study of Binaural BeatAdvances in Human-Computer Interaction10.1155/2021/68142082021Online publication date: 23-Dec-2021
    • (2021)Telepathic Play: Towards Playful Experiences Based on Brain-to-brain InterfacingExtended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play10.1145/3450337.3483468(268-273)Online publication date: 15-Oct-2021
    • (2020)Brain-Controlled Drone Racing Game: A Qualitative AnalysisHCI in Games10.1007/978-3-030-50164-8_25(350-360)Online publication date: 19-Jul-2020
    • (2019)Brain eRacing: An Exploratory Study on Virtual Brain-Controlled DronesVirtual, Augmented and Mixed Reality. Applications and Case Studies 10.1007/978-3-030-21565-1_10(150-162)Online publication date: 26-Jul-2019
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    • (2014)PIN generation using EEGInternational Journal of Biometrics10.1504/IJBM.2014.0609606:2(95-105)Online publication date: 1-May-2014
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