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Gaming Tourism: Lessons from Evaluating REXplorer, a Pervasive Game for Tourists

Published: 16 March 2009 Publication History

Abstract

<Emphasis Type="SmallCaps">REXplorer</Emphasis>is a mobile, pervasive spell-casting game designed for tourists of Regensburg, Germany. The game creates player encounters with spirits (historical figures) that are associated with significant buildings in an urban setting. A novel mobile interaction mechanism of "casting a spell" (making a gesture by waving a mobile phone through the air) allows the player to awaken and communicate with a spirit to continue playing the game. The game is designed to inform visitors about history in a fun manner. The results of a formative evaluation are explored to inform the design of future serious pervasive games.

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Published In

cover image Guide Proceedings
Pervasive '08: Proceedings of the 6th International Conference on Pervasive Computing
March 2009
314 pages

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 16 March 2009

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  • (2022)A Lens to the Past: Using Site-Specific Augmented Reality for Historical InterpretationSerious Games10.1007/978-3-031-15325-9_19(259-265)Online publication date: 22-Sep-2022
  • (2021)Leveraging Transmedia storytelling to engage tourists in the understanding of the destination’s local heritageMultimedia Tools and Applications10.1007/s11042-021-10949-280:26-27(34813-34841)Online publication date: 1-Nov-2021
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