Cited By
View all- Behnke LGrecos Cvon Luck K(2014)QuPProceedings of International Workshop on Massively Multiuser Virtual Environments10.1145/2577387.2577389(1-6)Online publication date: 19-Mar-2014
This paper presents our approach in testing the scalability of large-scale multi-user networked virtual environments. Emphasis is laid on both the number of users that are supported by the architecture and the resulting network traffic, both at client ...
We apply some of the existing web server redundancy techniques for high service availability and scalability to the relatively new IP telephony context. The paper compares various failover and load sharing methods for registration and call routing ...
While massively multiplayer online role-playing games (MMORPG) involve large numbers of simultaneous players, two other popular game classes -- first-person shooter (FPS) and real-time strategy (RTS) games - are still only rarely considered for ...
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