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Volumetric virtual environments

Published: 22 March 2023 Publication History

Abstract

Driven by fast development of both virtual reality and volume visualization, we discuss some critical techniques towards building a volumetric VR system, specifically the modeling, rendering, and manipulations of a volumetric scene. Techniques such as voxel-based object simplification, accelerated volume rendering, fast stereo volume rendering, and volumetric “collision detection” are introduced and improved, with the idea of demonstrating the possibilities and potential benefits of incorporating volumetric models into VR systems.

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Information & Contributors

Information

Published In

cover image Journal of Computer Science and Technology
Journal of Computer Science and Technology  Volume 15, Issue 1
Jan 2000
104 pages

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 22 March 2023
Received: 23 March 1998

Author Tags

  1. volume visualization
  2. volume rendering
  3. virtual reality
  4. volume graphics
  5. object simplification
  6. level of detail
  7. wavelets theory
  8. volumetric collision detection

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