Cited By
View all- Bencomo NGötz SSong H(2019)[email protected]Software and Systems Modeling (SoSyM)10.1007/s10270-018-00712-x18:5(3049-3082)Online publication date: 2-Aug-2019
In event-driven programming we can react to an event by binding methods to it as handlers, but such a handler binding in current event systems is explicit and requires explicit reason about the graph of event propagation even for straightforward cases. ...
This paper presents Poker, a visual instrumentation platform for reactive programs. Similar to other platforms, Poker features a visual dashboard that allows the programmer to inspect the flow of values through the reactive program. The novelty of Poker ...
Processing data at different rates is generally a hard problem in reactive programming. Buffering problems, lags, and concurrency issues often occur. Many of these problems are clock errors, where data at different rates is combined incorrectly. ...
IEEE Press
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