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Uniform frequency images: adding geometry to images to produce space-efficient textures

Published: 01 October 2000 Publication History
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References

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{1} 3Dlabs. The virtual texture engine: Texture management on the Permedia 3 and GLINT R3. Technical report, 3Dlabs, 1999.
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{2} Rui Bastos, Michael Goslin, and Hansong Zhang. Efficient radiosity rendering using textures and bicubic reconstruction. 1997 Symposium on Interactive 3D Graphics, pages 71-74, April 1997. ISBN 0-89791-884-3.
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{3} Andrew C. Beers, Maneesh Agrawala, and Navin Chaddha. Rendering from compressed textures. Computer Graphics, 30(Annual Conference Series):373-378, 1996.
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{4} G. Campbell, T. A. DeFanti, J. Frederiksen, S. A. Joyce, L. A. Leske, J. A. Lindberg, and D. J. Sandin. Two bit/pixel full color encoding. Computer Graphics, 20(4):215-223, August 1986.
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{5} Jonathan Cohen, Marc Olano, and Dinesh Manocha. Appearance-preserving simplification. Proceedings of SIGGRAPH 98, pages 115-122, July 1998. ISBN 0-89791-999-8. Held in Orlando, Florida.
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{6} M. Frigo and S. G. Johnson. The fastest fourier transform in the west. Technical Report MIT/LCS/TR-728, Massachusetts Institute of Technology, September 1997. software available from http://www.fftw.org.
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{7} Pat Hanrahan and Jim Lawson. A language for shading and lighting calculations. Computer Graphics, 24(4):289-298, August 1990.
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{8} Kazufumi Kaneda, Fujiwa Kato, Eihachiro Nakamae, Tomoyuki Nishita, Hideo Tanaka, and Takao Noguchi. Three dimensional terrain modeling and display for environmental assessment. Computer Graphics, 23(3):207-214, July 1989.
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{9} Anders Kugler. High-performance texture decompression hard-ware. The Visual Computer, 13(2):51-63, 1997. ISSN 0178-2789.
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{10} Marc Levoy. Polygon-assisted JPEG and MPEG compression of synthetic images. Computer Graphics, 29(Annual Conference Series):21-28, November 1995.
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{11} Marc Levoy and Pat Hanrahan. Light field rendering. Computer Graphics, 30(Annual Conference Series):31-42, 1996.
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{12} H. Rushmeier, G. Ward, C. Piatko, P. Sanders, and B. Rust. Comparing real and synthetic images: Some ideas about metrics. In Eurographics Rendering Workshop 1995. Eurographics, June 1995.
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{13} Peter-Pike J. Sloan, David M. Weinstein, and J. Dean Brederson. Importance driven texture coordinate optimization. Computer Graphics Forum, 17(3):97-104, 1998. ISSN 1067-7055.
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{14} Christopher C. Tanner, Christopher J. Migdal, and Michael T. Jones. The clipmap: A virtual mipmap. Proceedings of SIGGRAPH 98, pages 151-158, July 1998. ISBN 0-89791-999-8. Held in Orlando, Florida.
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{15} D. Terzopoulos and M. Vasilescu. Sampling and reconstruction with adaptive meshes. In CVPR91, pages 70-75, 1991.
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{16} Jay Torborg and Jim Kajiya. Talisman: Commodity real-time 3d graphics for the pc. Proceedings of SIGGRAPH 96, pages 353- 364, August 1996. ISBN 0-201-94800-1. Held in New Orleans, Louisiana.
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{17} Gregory K. Wallace. The JPEG still picture compression standard. Communications of the ACM, 34(4):30-44, April 1991.
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{18} L. Williams. Pyramidal parametrics. Computer Graphics, 17(3):1- 11, July 1983.
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{19} Mason Woo et al. OpenGL programming guide: the official guide to learning OpenGL, version 1.2. Addison-Wesley, Reading, MA, USA, third edition, 1999.

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cover image ACM Conferences
VIS '00: Proceedings of the conference on Visualization '00
October 2000
602 pages
ISBN:158113309X

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IEEE Computer Society Press

Washington, DC, United States

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Published: 01 October 2000

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  1. Fourier analysis
  2. parameterization
  3. sampling
  4. texture mapping
  5. visualization

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VIS00: IEEE Visualization 2000
Utah, Salt Lake City, USA

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  • (2015)Optimization Techniques for 3D Graphics Deployment on Mobile Devices3D Research10.1007/s13319-015-0040-06:1(1-27)Online publication date: 1-Mar-2015
  • (2010)Mesh colorsACM Transactions on Graphics10.1145/1731047.173105329:2(1-11)Online publication date: 21-Apr-2010
  • (2004)Feature-based texturesProceedings of the Fifteenth Eurographics conference on Rendering Techniques10.5555/2383533.2383570(265-274)Online publication date: 21-Jun-2004
  • (2002)Signal-specialized parametrizationProceedings of the 13th Eurographics workshop on Rendering10.5555/581896.581909(87-98)Online publication date: 26-Jul-2002
  • (2002)Painting and rendering textures on unparameterized modelsProceedings of the 29th annual conference on Computer graphics and interactive techniques10.1145/566570.566649(763-768)Online publication date: 23-Jul-2002
  • (2001)Texture mapping progressive meshesProceedings of the 28th annual conference on Computer graphics and interactive techniques10.1145/383259.383307(409-416)Online publication date: 1-Aug-2001

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