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Desktop integration in graphics environments

Published: 07 December 2009 Publication History

Abstract

In this paper, we present the usage of the Remote Desktop Protocol to integrate arbitrary, legacy applications in various environments. This approach accesses a desktop on a real computer or within a virtual machine. The result is not one image of the whole desktop, but a sequence of images of all desktop components (windows, dialogs, etc.). These components are rendered into textures and fed into a rendering framework (OpenSG). There the functional hierarchy is represented by a scene graph. In this way the desktop components can be rearranged freely and painted according to circumstances of the graphical environment supporting a wide range of display settings - from immersive environments via high-resolution tiled displays to mobile devices.

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Information

Published In

cover image Guide Proceedings
JVRC'09: Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
December 2009
156 pages

Sponsors

  • RHONE: RHONE
  • PPF Intractions Multimodales: PPF Intractions Multimodales
  • Rhône Alpes: Rhône Alpes
  • ONLYLYON: ONLYLYON
  • Haption: Haption

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Eurographics Association

Goslar, Germany

Publication History

Published: 07 December 2009

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