Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus.
Cited By
- Parekh P, Gee E, Tran K, Aguilera E, Cortés L, Kessner T and Siyahhan S Water, Levels, and Loops - Evidence of Teens' Emerging Understanding of Systems while Designing Games Proceedings of FabLearn 2019, (73-80)
- Reynolds R and Chiu M (2016). Reducing digital divide effects through student engagement in coordinated game design, online resource use, and social computing activities in school, Journal of the Association for Information Science and Technology, 67:8, (1822-1835), Online publication date: 1-Aug-2016.
- Bell A Learning complex systems with story-building in scratch Proceedings of the 14th International Conference on Interaction Design and Children, (307-310)
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