A Location-Based Interactive Model of Internet of Things and Cloud (IoT-Cloud) for Mobile Cloud Computing Applications
<p>Location based IoT–cloud integration.</p> "> Figure 2
<p>Average energy consumption under various request intervals.</p> "> Figure 3
<p>Average energy consumption under various cluster sizes.</p> "> Figure 4
<p>Network lifetime improvement vs. request intervals.</p> "> Figure 5
<p>Network lifetime improvement vs. cluster sizes.</p> ">
Abstract
:1. Introduction
- We model a location-based interactive approach for IoT-cloud to served mobile cloud computing applications;
- We present an on-demand scheduling scheme for WSNs on the top of the model. In the scheme, the cloud plays a role as a controller that schedules sensing operations of WSNs based on mobile users’ location on demand;
- Through comprehensive analysis and experiments, we show that the location-based model achieves a significant improvement in terms of energy efficiency and network lifetime compared to the periodic sensing model.
2. Related Work
3. The Location-Based Interactive Model
3.1. Entities
3.2. Mapping Functions
3.3. Periodic Sensing Model
3.4. Location-Based On-Demand Sensing Model
Algorithm 1 On demand location-based scheduling scheme for WSNs |
Step 1: cloud current location of mobile user μ Step 2: cloud allocates a set of virtual sensors and reversely map to a set of physical sensor nodes which matches with interest of the application and the user, using the above functions Step 3: cloud makes a schedule for the sensor nodes based on current location and requirements of the mobile user Step 5: cloud sends a scheduling request to a corresponding base station Step 6: broadcasts the scheduling request to corresponding sensors. Step 7: nodes that receive the scheduling request set their own schedule based on the request. Step 8: when the user moves out of the area, cloud c sends a request to cancel the scheduling request for the set of sensors. |
3.4.1. Selective Nodes for Transmission
3.4.2. Multiple Mobile Users within a Geographical Region
4. Performance Evaluation
4.1. Performance Analysis
4.2. Numerical Results
5. Conclusions
Acknowledgments
Author Contributions
Conflicts of Interest
References
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Parameter | Value | Parameter | Value |
---|---|---|---|
Data packet length | 32 bytes | Nodes | 100 |
Carrier sensing | 2.5 ms | Sensing | 2 ms |
0.5 s | 10 s | ||
0.25 s | 1 s | ||
1 s | ∞ | ||
Θ | 1–5 | # of apps | 1–5 |
10 s–10 min | 4 s | ||
h | 5 | # of nodes | 126 |
ρ | 0.5 | /byte | 0.032 ms |
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Dinh, T.; Kim, Y.; Lee, H. A Location-Based Interactive Model of Internet of Things and Cloud (IoT-Cloud) for Mobile Cloud Computing Applications. Sensors 2017, 17, 489. https://doi.org/10.3390/s17030489
Dinh T, Kim Y, Lee H. A Location-Based Interactive Model of Internet of Things and Cloud (IoT-Cloud) for Mobile Cloud Computing Applications. Sensors. 2017; 17(3):489. https://doi.org/10.3390/s17030489
Chicago/Turabian StyleDinh, Thanh, Younghan Kim, and Hyukjoon Lee. 2017. "A Location-Based Interactive Model of Internet of Things and Cloud (IoT-Cloud) for Mobile Cloud Computing Applications" Sensors 17, no. 3: 489. https://doi.org/10.3390/s17030489
APA StyleDinh, T., Kim, Y., & Lee, H. (2017). A Location-Based Interactive Model of Internet of Things and Cloud (IoT-Cloud) for Mobile Cloud Computing Applications. Sensors, 17(3), 489. https://doi.org/10.3390/s17030489