A Method of Directional Signs Location Selection and Content Generation in Scenic Areas
"> Figure 1
<p>Examples of directional signs in a scenic area. (<b>a</b>) A directional sign with scenic spot name, representative graphic, and direction arrow; (<b>b</b>) A directional sign with scenic spot name, representative graphic, direction arrow, and travel distance.</p> "> Figure 2
<p>The four main phases of the basic idea in this paper.</p> "> Figure 3
<p>The simulated tourist routes: (<b>a</b>) The weighted shortest paths between each scenic spot, (<b>b</b>) The weighted shortest paths between scenic spots and entrances.</p> "> Figure 4
<p>The small and simple paths in a scenic area and the fourth-grade red lines are similar to narrow winding trails of a garden or forest.</p> "> Figure 5
<p>Examples of very close adjacent junction nodes: (<b>a</b>) two junction nodes, (<b>b</b>) three junction nodes.</p> "> Figure 6
<p>The statistical process of recording simulated route information of a junction node.</p> "> Figure 7
<p>The generated result in the experimental area. (<b>a</b>) The betweenness centrality of each extracted junction nodes with a red circle in a different size; (<b>b</b>) the selected junction nodes for directional sign placement with a blue circle.</p> "> Figure 8
<p>The representative example of display content in the first type, the content displayed in each direction is shown in a different color of arrow and box.</p> "> Figure 9
<p>The representative example of display content in second and third type: (<b>a</b>) The result comes from multiple nodes; (<b>b</b>) the result is the edit after the check process.</p> "> Figure 10
<p>The comparison of the actual placement scheme and the result in this paper.</p> "> Figure 11
<p>The overlap of display content in each junction nodes selected by two schemes.</p> "> Figure 12
<p>Comparison of two placement schemes when the number of selected nodes limited to 26.</p> "> Figure 13
<p>The probability that tourists believe that the location should be selected, the red circle is the selected, and annotation is the probability.</p> ">
Abstract
:1. Introduction
2. Related Works
2.1. Related Standards
2.2. Tourist Sign Placement
2.3. Landmark Selection
2.4. Summary of Research Works
3. Method
3.1. Basic Ideas
3.2. Tourisit Routes Simulation
3.3. Betweenness Centrality Calculation
3.4. Location Selection
3.5. Content Generation
4. Experiment and Result
4.1. Experimental Area and Data Preparation
4.2. Result
4.3. Comparative Evaluation
4.3.1. Qualitative Comparison
4.3.2. Evaluate in Random Walk Algorithm
4.3.3. Evaluate in Questionnaires
4.4. Conclusions
- (1)
- The method proposed can extract the important junction nodes for directional signs placement in a scenic area, and it can generate the display content of each direction based on the context information of the passing route automatically.
- (2)
- In the Ming Tomb, there are 41 junction nodes selected as the recommended deployment location in this paper, while the actual placement scheme only has 26 nodes. Among the above 26 junction nodes, 24 nodes were also selected in the proposed method, and the coincidence rate is 58.53%. When the number of selected junction nodes is limited to 26 in the scheme generated, the similarity of location selection is 73.08%. Compared to the content displayed on the 24 junction nodes selected by two schemes, the overall average overlap rate is 85.63%.
- (3)
- Through the comparison in the random walk algorithm, the method in the experimental area can effectively reduce the traveled distance and the number of errors. With the gradual decrease in the grade of scenic spots traveled, the improved effect of the scheme generated in this paper is more obvious. The result of the comparison is significant.
- (4)
- After the questionnaire and interview, there is a big gap between the number in the actual placement scheme, and the number in the expectation of tourists, 21 nodes with a probability of more than 50% were not selected in the actual scheme. The 41 nodes generated in this paper meet with a total of 43 nodes that have a probability of over 50% in the surveyed tourists’ opinions. In two scenic guiders’ feedback, the results generated are reasonable, important nodes in the scenic area have been selected, the display content is in line with frequent wayfinding questions, which can find the shortcomings of the current TODS.
5. Summary and Future Work
Author Contributions
Funding
Conflicts of Interest
References
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Input: simulated tourist routes and junction nodes C Output: Betweenness Centrality of each nodes bc_array |
double bc_array[] |
for the junction node do |
double = 0 |
for the simulated tourist route R do |
/* function ST_intersects can determine if the node is on the line*/ |
If ST_intersects (, ) then |
= (+ )/2 |
else |
end |
end for |
bc_array[i] = BCi |
end for |
return bc_array |
Input: the selected junction nodes C and its record data {}[] Output: display content of each junction nodes DisContent |
Array DisContent [][] |
/* scenicSpot[] contains all scenic spots name*/ |
String scenicSpot[] |
for the junction node do |
for the direction do |
String visitData[] = node.getRecordData(direction j) |
/*get the most important scenic spot in this direction*/ |
String disName1 = visitData.getMax(Count*Grade) |
/*get the nearest scenic spot in this direction*/ |
String disName2 = visitData.getMin(Distance) |
If disName1.equals(disName2) |
visitData.remove(disName1); |
disName1 = visitData.getMax(Count*Grade) |
DisContent[].add(disName1, disName2) |
scenicSpot.remove(disName1, disName2) |
end |
end for |
end for |
/*check all scenic spot has been displayed in the directional sign*/ |
if scenicSpot.length != 0 |
For scenic_i in scenicSpot[] |
DisContent [scenic_i.getNearestNode()].add(scenic_i) |
end for |
end |
return DisContent |
Scenic Spots | Result Type | Traveled Distance (km) | Errors (Num) |
---|---|---|---|
Grade ≥ 4 | Scheme with 41 | 3.5 | 0 |
Scheme with 26 | 3.8 | 0 | |
Actual scheme | 4.1 | 2 | |
Grade ≥ 3 | Scheme with 41 | 4.4 | 1 |
Scheme with 26 | 5.1 | 3 | |
Actual scheme | 5.6 | 8 | |
Grade ≥ 2 | Scheme with 41 | 7.6 | 4 |
Scheme with 26 | 9.2 | 6 | |
Actual scheme | 10.6 | 19 | |
Grade ≥ 1 | Scheme with 41 | 10.2 | 6 |
Scheme with 26 | 13.8 | 12 | |
Actual scheme | 20.1 | 26 |
Scenic Spots | p Value in Traveled Distance | p Value in Errors |
---|---|---|
Grade ≥ 4 | 4.18 × 10−6 | 2.05 × 10−30 |
Grade ≥ 3 | 2.01 × 10−5 | 1.15 × 10−36 |
Grade ≥ 2 | 7.85 × 10−17 | 2.05 × 10−16 |
Grade ≥ 1 | 1.45 × 10−17 | 1.93 × 10−16 |
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Share and Cite
Ruan, L.; Kou, X.; Ge, J.; Long, Y.; Zhang, L. A Method of Directional Signs Location Selection and Content Generation in Scenic Areas. ISPRS Int. J. Geo-Inf. 2020, 9, 574. https://doi.org/10.3390/ijgi9100574
Ruan L, Kou X, Ge J, Long Y, Zhang L. A Method of Directional Signs Location Selection and Content Generation in Scenic Areas. ISPRS International Journal of Geo-Information. 2020; 9(10):574. https://doi.org/10.3390/ijgi9100574
Chicago/Turabian StyleRuan, Ling, Xuan Kou, Junlian Ge, Yi Long, and Ling Zhang. 2020. "A Method of Directional Signs Location Selection and Content Generation in Scenic Areas" ISPRS International Journal of Geo-Information 9, no. 10: 574. https://doi.org/10.3390/ijgi9100574