The Use of ICTs to Support Social Participation in the Planning, Design and Maintenance of Public Spaces in Latin America
<p>PSM dimension for the Latin American context. Source: [<a href="#B5-ijgi-12-00237" class="html-bibr">5</a>].</p> "> Figure 2
<p>Availability of public spaces, illustrated using SIGEM (2018). Source: [<a href="#B79-ijgi-12-00237" class="html-bibr">79</a>].</p> "> Figure 3
<p>Participatory workshop to develop the local development plan for the Tepito neighbourhood (2018). Source: [<a href="#B80-ijgi-12-00237" class="html-bibr">80</a>].</p> "> Figure 4
<p>Facebook invitation poster for a participatory workshop by academics and an NGO in Puebla City. Source: [<a href="#B81-ijgi-12-00237" class="html-bibr">81</a>].</p> ">
Abstract
:1. Introduction
2. The Role of ICTs in Supporting Social Participation in Planning Processes
3. Methodology
3.1. Overall Research Design
3.1.1. Public Space Management Framework
3.1.2. Democracy Diagram
3.1.3. Research Steps
3.2. Literature Review of Studies on ICT Use to Support PDMPS
3.3. Interviews: Actors and Analysis
- Architecture/urban planning consultancy firms: These companies draft project proposals in response to government requests, such as tender invitations, and implement government projects. Governments frequently recruit consultancy firms because they lack the required technical or organisational capacity. Their contracts occasionally call for the establishment of participatory procedures [45].
- Academia: Local universities frequently offer scientific insights on the conditions of local areas and are invited to consult as subject-matter experts in decision-making processes [41,46]. They frequently interact with local residents at large through academic research, outreach and media contributions and often are requested to participate in participatory processes [47,48].
3.4. Selection of Case Study Areas
4. Findings
4.1. ICT Support of Social Participation: Literature Review
4.2. ICT Aspect Matrix
4.3. ICTs Used for PDMPS in the Case Studies
4.4. Mexican Context
4.4.1. Government Officials
“… just the basic social media is used, such as Facebook, Twitter and WhatsApp, to promote a campaign or a meeting, but I do not know any technology tool that can solve a participatory process more effectively than how it is currently done on a daily basis face to face.” (Interview with a government official at the federal level.)
4.4.2. Non-Governmental Organisations
4.4.3. Academics
4.4.4. Architecture/Urban Planning Consultancy Firms
“Using technology is limited for some people; not everyone knows how to use it. This is due to the generational gap, the costs of having a device as a smartphone or the lack of knowledge how to use it…participatory results can be unpredictable.” (Interview with an architecture/urban planning consultancy firm.)
4.5. Using ICTs for PDMPS: Challenges and Opportunities
- 1.
- ICTs can improve data collection in the field and online, analyse and process information about the current conditions of public spaces more quickly and more efficiently and share that information with other relevant stakeholders.
- 2.
- ICTs open new opportunities for social participation and involvement by using other digital communication channels, such as social media, web-based surveys or other digital platforms that allow decision-makers to receive feedback from other stakeholders and share relevant information.
- 3.
- ICTs help stakeholders to inform, raise awareness and educate through visual information (e.g., maps, renders, 3D videos, infographics and websites).
- 4.
- ICTs can lower administrative costs with open-source or free-to-use digital tools. While this option reduces costs by eliminating proprietary software licences and membership fees, it requires higher technical skills and knowledge.
“There is still a focus on commercial technologies, which implies costs that are not cheap…. There is a need to build conditions to develop projects using more open-source technologies.” (Interview with an academic in Mexico City.)
5. Discussion
5.1. Planning
“…applications such as Pokémon GO is an example of technology used in the public space, you can look for public spaces where people gather to collect the Pokémon’s.” (Interview with a government official at the federal level.)
5.2. Design
5.3. Maintenance
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
Authors | Concept/ Approach | Stakeholders | Purpose of Use | PSM Framework | Communication Level Supported | Decision Making Supported | Hardware | Software | Connectivity Requirement | Challenges |
---|---|---|---|---|---|---|---|---|---|---|
[57] | Participatory urban planning | Local residents, government, private sector | Presenting a 3D model of an urban park to analyse to what extent a project meets the interest of local residents. | Planning and design | Express preferences | Collaborative planning and design | Gaming desktop computer | Unity | Not specified | Young people are rarely involved in planning processes. High-quality image rendering is still needed. |
[58] | Management of urban public space | Local residents, government, private sector, academia | The use of ICTs to manage public spaces to achieve a smart city model. | Planning and maintenance | Express preferences | Inform | Smartphone application, CCTV surveillance cameras, wireless sensors | Smartphone applications (Smart Nation), internet | Internet connection | More investment and innovative policymaking are needed, and ICTs should be better utilised. |
[66] | Gamification | Local residents, academics, professionals | Use VR in collaborative urban design to increase citizen participation. | Design | Express preferences | Collaborative planning and design | Smartphone, VR headsets | GAME4CITY | Internet connection | User interface is difficult to use. Participants get dizzy after using VR for a long time. Realism is still poor. |
[59] | Public participation | Local residents | Use analytics of experiences of use of a park to measure its popularity. | Planning and maintenance | Listen as spectator | Inform | Any device with social media access (desktop computer, smartphone, tablet, etc.) | Social media application (Twitter), internet | Internet connection | Restricted to Twitter as a social media platform. |
[60] | PPGIS | Local residents, government | Evaluate the perception of ICTs to create e-participation scenarios using PPGIS. | Planning and maintenance | Deliberate and negotiate | Decision making | Desktop computer | Internet platforms, digital surveys | Internet connection | Lack of knowledge on how to fill out the survey. Residents who do not know how to use the technology are excluded. |
[61] | Participatory digital platforms | Local residents, government | Promote interaction between users and decision-makers on public space issues. | Planning and design | Express preferences | Inform | Bluetooth beacons, smartphone, tablet | Mobile application | Internet connection, Bluetooth | No widespread use of apps, and some data collected have errors or inconsistencies. |
[21] | System design framework | Local residents, government | Analyse injustices associated with the revitalisation of public open spaces using an internet-based GIS. | Maintenance | Express preferences | Public consultation | Desktop computer | ArcGIS | Internet connection | Lack of data; integration with existing data is difficult, and encouraging people to participate is still a problem. |
[64] | PPGIS | Local residents | A participatory classification of urban parks associated with park benefits. | Design and maintenance | Express preferences | Inform | Desktop computer | ArcGIS, SPSS | Internet connection | Data were inconsistent. |
[83] | Gamification | Local residents, academics | Improve the lack of engagement of children and youth in urban planning. | Planning and design | Develop preferences in a co-creative setup | Collaborative planning and design | Desktop computer | Desktop computer, Minecraft | Not specified | Lack of basic infrastructure (e.g., computers and training) on how to use Minecraft. |
[5] | PPGIS | Government, local residents | Participation through e-tools to engage residents in the planning and management of urban green infrastructure. | Planning, maintenance | Develop preferences in a co-creative setup | Collaborative planning and design | Desktop computer, smartphone | Web applications with GIS functionality | Internet connection | Lack of participatory processes, lack of inclusion, lack of social visibility. |
[71] | Geolocated social media | Local residents | Analysing social media posts to understand the activity of use of public spaces. | Maintenance | Express preferences | Inform | Internet, desktop computer | Flicker and Twitter | Internet connection | Data still need to be verified. Supplementary research is needed. |
[65] | Participatory mapping | Local residents government, academics | An application that reports problems and collects suggestions regarding public spaces. | Planning and design | Express preferences | Public consultation | Smartphones, desktop computer, internet | Web applications, Miramap | Internet connection | Interoperability with other tools should be expanded. Additional experimentation processes are needed. |
[67] | Participatory planning | Local residents, government | Monitoring the use and activity of people in public spaces and documenting the physical settings of public spaces. | Planning and design | Express preferences | Public consultation | Sensors, desktop computer | 3D modelling tools, social media, web applications, remote sensing tools | Internet connection | Data need to be verified; smart city study needs to expand by measuring the quality of places in public spaces. |
[62] | PPGIS | Local residents, government, professionals | A survey to identify the type and locations of urban park benefits. | Planning and maintenance | Express preferences | Decision making | Desktop computer | ArcGIS 10.2 | Not specified | Insufficient policies to support the use of PPGIS in cultural ecosystem services in public spaces and limited incidence in decision making. |
[82] | PPGIS | Local residents, government | A web-based PPGIS to gather citizen data on visitor behaviour in Helsinki’s Central Park. | Planning and maintenance | Express preferences | Decision making | Smartphone, desktop computer | MyDynamicForest, social media | Internet connection | More work is needed to address data heterogeneity and spatial accuracy and assess data quality. |
City | Institutions | Type of Actors | Interview Date |
---|---|---|---|
Puebla City | Ministry of Mobility of Puebla | Local government | 13 November 2019 |
Municipal Planning Institute of Puebla | Local government | 14 November 2019 | |
Mayor of the Romero Vargas District | Local government | 20 November 2019 | |
Authority of the Historic Center of Puebla | Local government | 21 January 2020 | |
Instituto de Ciencias Sociales Y Humaniades of the Autonomus University of Puebla (BUAP) | Academic | 11 November 2019 | |
Faculty of Architecture of the Autonomous University of Puebla (BUAP) | Academic | 14 November 2019 | |
College of Planners and Environmental Designers of the State of Puebla | NGO | 14 November 2019 | |
Re-Genera Espacio | NGO | 15 November 2019 | |
Entorno Paisaje | Private | 21 November 2019 | |
Proyectos y Planeacion Integral S.A. de C.V. | Private | 21 August 2021 | |
Servicios de Consultoria Urbano Ambiental | Private | 27 September 2021 | |
Mexico City | Ministry of Works and Public Services and former collaborators of the abolished Authority of Public Space | Local government | 30 November 2019 |
Ministry of Mobility of Mexico City and former collaborators of the abolished Authority of Public Space | Local government | 29 November 2019 | |
Metropolitan Autonomous University, Landscape program | Academic | 18 November 2019 | |
The National University of Mexico | Academic | 26 November 2019 | |
Taller de Inovacion Urbana | NGO | 28 November 2019 | |
Barriopolis | NGO | 8 November 2019 | |
Thorsten Architects | Private | 9 November 2019 | |
Ministry of Agrarian, Territorial and Urban Development (SEDATU) | Federal government | 19 November 2019 | |
Ministry of Agrarian, Territorial and Urban Development (SEDATU) | Federal government | 22 January 2020 | |
Ministry of Agrarian, Territorial and Urban Development (SEDATU) | Federal government | 23 January 2020 |
Web of Science | ||
Date of search: 19 December 2022 | ||
Search words | Results | Titles of the results (selected papers for this study are in bold and underlined) Repeated papers considered for this study are marked with this mark (*) |
social participation + ICT + public space | 28 |
|
green infrastructure OR urban park OR green space + public participation OR participatory mapping OR citizen science + ICT OR PPGIS | 17 |
|
Scopus | ||
Date of the search: 19 December 2022 | ||
Search words | Results | Titles of the results (select papers are in bold and underlined) Papers that repeatedly appear in the searches carried out are marked with this symbol (*) |
social participation + ICT + public space | 52 |
|
green infrastructure OR urban park OR green space + public participation OR participatory mapping OR citizen science + ICT OR PPGIS | 18 |
|
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Key Concepts | Hyponyms and Acronyms |
---|---|
Public space | Green infrastructure, green space, public park |
Social participation | Public participation, participatory mapping, citizen science |
ICTs | PPGIS |
Aspects | Details of Inquiry | |
---|---|---|
Purpose of use | What was the purpose of the use of the digital tools used? (collaborative mapping, creating a survey, sharing information, allowing digital drawing, downloading data, etc.) [72,73]. | |
PSM framework | In which of the phases of planning, design or maintenance was a specific ICT used to support participation? | |
Democracy diagram | Communication level supported | The achieved level of communication for which the ICTs were used (e.g., to express a preference or collaboratively develop a preference) [12,34]. |
Decision-making level supported | The decision-making level for which the ICTs were used, related to the dimensions of the authority and power of the democracy diagram [12,34]. | |
Tools used | Hardware | Whether portable or desktop devices were used (i.e., laptop, smartphone or tablet) to support discussion and communication among participants and whether they were combined using an interactive input device, such as a maptable that requires a desktop device, or a portable VR headset, such as Oculus, that does not need a connection to a desktop device [74]. |
Software | Whether a specific digital tool (software, applications, web platforms) was used [72,73]. | |
Types of visualisation supported | Whether digital visualisations were used to engage with stakeholders to communicate information about spaces, such as maps developed with GIS software, photographs, video, rendering images from a 2D or 3D architectural model, 3D simulation of virtual environments or interactive web maps [75]. | |
Use and modification restrictions | Whether the digital tool has licensing restrictions or fees [76]. | |
Technical capacity | Referring the extent to which a digital tool is easily available and accessible to the public sector [19,77]. | |
Requirements for spatial literacy | Referring to the level of knowledge to use digital tools based on their properties to communicate, discuss and provide solutions to urban issues [77,78].
| |
Connectivity requirements | Whether the ICT requires constant or frequent online connectivity:
| |
Participatory interaction setup | Whether ICTs require a shared physical location for participation or a virtual environment such as a web-based platform, and whether the interaction has to be synchronous (real-time) or asynchronous (over a period of time) [74]. |
Level of Communication and Use of ICTs: Government Officials | |||
---|---|---|---|
PSM Framework | Planning | Design | Maintenance |
Purpose of use | Spatial analysis and visualisation. | Creation of conceptual design and visualisation of a public space design to explore design alternatives. | Manage the location and characteristics of current public spaces in Mexico City and Puebla. |
Communication level supported | Communication is among government institutions; with other stakeholders, they only inform about a project. | Internally and at a government level.No communication with social stakeholders, just with the private sector, as designs are outsourced to private companies. | No communication with stakeholders; they inform residents about the programme for public spaces. |
Decision-making level supported | Internally without consulting other stakeholders. Local residents are consulted about their preferences, but this is not a common practice. | Decisions are made through revisions with architecture/urban consultancy companies. | Internally, without consulting other stakeholders. |
Hardware | Desktop computer, tablet and smartphone. | Desktop computer. | Desktop computer. |
Software | ArcGIS, QGIS, Google Earth and Mapillary | AutoCAD and SketchUp. | ArcGIS and Google Earth. |
Type of visualisation supported | Maps and statistics. | 3D rendering. | Maps and a webpage. |
Use and modification restrictions | Proprietary and open-source tools are used. | Proprietary. | Proprietary and open-source tools are used. |
Technical capacity | In the three phases, relatively easy access. | ||
Requirements for spatial literacy | High | High | Medium |
Connectivity requirements | Medium | Medium | Low |
Participatory interaction setup | In the three phases, participatory practices are carried out in a physical setting and through asynchronous collaboration among participants. |
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Alvarado Vazquez, S.; Madureira, A.M.; Ostermann, F.O.; Pfeffer, K. The Use of ICTs to Support Social Participation in the Planning, Design and Maintenance of Public Spaces in Latin America. ISPRS Int. J. Geo-Inf. 2023, 12, 237. https://doi.org/10.3390/ijgi12060237
Alvarado Vazquez S, Madureira AM, Ostermann FO, Pfeffer K. The Use of ICTs to Support Social Participation in the Planning, Design and Maintenance of Public Spaces in Latin America. ISPRS International Journal of Geo-Information. 2023; 12(6):237. https://doi.org/10.3390/ijgi12060237
Chicago/Turabian StyleAlvarado Vazquez, Sergio, Ana Mafalda Madureira, Frank O. Ostermann, and Karin Pfeffer. 2023. "The Use of ICTs to Support Social Participation in the Planning, Design and Maintenance of Public Spaces in Latin America" ISPRS International Journal of Geo-Information 12, no. 6: 237. https://doi.org/10.3390/ijgi12060237
APA StyleAlvarado Vazquez, S., Madureira, A. M., Ostermann, F. O., & Pfeffer, K. (2023). The Use of ICTs to Support Social Participation in the Planning, Design and Maintenance of Public Spaces in Latin America. ISPRS International Journal of Geo-Information, 12(6), 237. https://doi.org/10.3390/ijgi12060237