Contract-Based Incentive Mechanism for Mobile Crowdsourcing Networks
<p>Mobile crowdsourcing network (MCN).</p> "> Figure 2
<p>Contract-based incentive mechanism for mobile crowdsourcing.</p> "> Figure 3
<p>Mobile users’ (MUs’) optimal contract design with various <math display="inline"> <semantics> <msub> <mi>θ</mi> <mi>i</mi> </msub> </semantics> </math> for fixed <math display="inline"> <semantics> <mrow> <msub> <mi>η</mi> <mi>M</mi> </msub> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>3</mn> </mrow> </semantics> </math>, <math display="inline"> <semantics> <mrow> <msub> <mi>η</mi> <mi>S</mi> </msub> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>3</mn> </mrow> </semantics> </math>, <math display="inline"> <semantics> <mrow> <msup> <mi>σ</mi> <mn>2</mn> </msup> <mo>=</mo> <mn>1</mn> </mrow> </semantics> </math>, <math display="inline"> <semantics> <mrow> <msub> <mi>c</mi> <mi>i</mi> </msub> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>4</mn> </mrow> </semantics> </math>, and <math display="inline"> <semantics> <mrow> <mover accent="true"> <mi>U</mi> <mo>¯</mo> </mover> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>2</mn> </mrow> </semantics> </math>.</p> "> Figure 4
<p>Mobile users’ (MUs’) optimal utility with different types of effort-incentive design.</p> "> Figure 5
<p>Mobile users’ (MUs’) optimal contract design with the crowdsourcing cost coefficient <math display="inline"> <semantics> <msub> <mi>c</mi> <mi>i</mi> </msub> </semantics> </math> for fixed <math display="inline"> <semantics> <mrow> <msub> <mi>η</mi> <mi>M</mi> </msub> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>3</mn> </mrow> </semantics> </math>, <math display="inline"> <semantics> <mrow> <msub> <mi>η</mi> <mi>S</mi> </msub> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>3</mn> </mrow> </semantics> </math>, <math display="inline"> <semantics> <mrow> <msup> <mi>σ</mi> <mn>2</mn> </msup> <mo>=</mo> <mn>1</mn> </mrow> </semantics> </math>, <math display="inline"> <semantics> <mrow> <msub> <mi>θ</mi> <mi>i</mi> </msub> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>2</mn> </mrow> </semantics> </math>, and <math display="inline"> <semantics> <mrow> <mover accent="true"> <mi>U</mi> <mo>¯</mo> </mover> <mo>=</mo> <mn>0</mn> </mrow> </semantics> </math>.</p> "> Figure 6
<p>Mobile users’ (MUs’) optimal bonus coefficient <math display="inline"> <semantics> <msup> <mi>β</mi> <mo>*</mo> </msup> </semantics> </math> for fixed <math display="inline"> <semantics> <mrow> <msup> <mi>σ</mi> <mn>2</mn> </msup> <mo>=</mo> <mn>1</mn> </mrow> </semantics> </math> and <math display="inline"> <semantics> <mrow> <mover accent="true"> <mi>U</mi> <mo>¯</mo> </mover> <mo>=</mo> <mn>0</mn> </mrow> </semantics> </math>.</p> "> Figure 7
<p>Service provider’s (SP’s) optimal expected utility for fixed <math display="inline"> <semantics> <mrow> <msup> <mi>σ</mi> <mn>2</mn> </msup> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>5</mn> </mrow> </semantics> </math> and <math display="inline"> <semantics> <mrow> <mover accent="true"> <mi>U</mi> <mo>¯</mo> </mover> <mo>=</mo> <mn>0</mn> </mrow> </semantics> </math>.</p> "> Figure 8
<p>Comparison between the service provider’s (SP’s) optimal expected utility with the various incentive mechanisms for fixed <math display="inline"> <semantics> <mrow> <msub> <mi>η</mi> <mi>M</mi> </msub> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>3</mn> </mrow> </semantics> </math>, <math display="inline"> <semantics> <mrow> <msup> <mi>σ</mi> <mn>2</mn> </msup> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>5</mn> </mrow> </semantics> </math>, <math display="inline"> <semantics> <mrow> <msub> <mi>c</mi> <mi>i</mi> </msub> <mo>=</mo> <mn>0</mn> <mo>.</mo> <mn>1</mn> </mrow> </semantics> </math>, and <math display="inline"> <semantics> <mrow> <mover accent="true"> <mi>U</mi> <mo>¯</mo> </mover> <mo>=</mo> <mn>0</mn> </mrow> </semantics> </math>.</p> ">
Abstract
:1. Introduction
2. System Model for Crowdsourcing Incentive Mechanism
2.1. Utility of Mobile Users
2.2. Utility of Service Provider
2.3. Problem Formulation
3. Contract-Based Crowdsourcing Incentive Mechanism
4. Analysis and Discussion
5. Numerical Results
6. Conclusions
Acknowledgments
Author Contributions
Conflicts of Interest
References
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Zhao, N.; Fan, M.; Tian, C.; Fan, P. Contract-Based Incentive Mechanism for Mobile Crowdsourcing Networks. Algorithms 2017, 10, 104. https://doi.org/10.3390/a10030104
Zhao N, Fan M, Tian C, Fan P. Contract-Based Incentive Mechanism for Mobile Crowdsourcing Networks. Algorithms. 2017; 10(3):104. https://doi.org/10.3390/a10030104
Chicago/Turabian StyleZhao, Nan, Menglin Fan, Chao Tian, and Pengfei Fan. 2017. "Contract-Based Incentive Mechanism for Mobile Crowdsourcing Networks" Algorithms 10, no. 3: 104. https://doi.org/10.3390/a10030104
APA StyleZhao, N., Fan, M., Tian, C., & Fan, P. (2017). Contract-Based Incentive Mechanism for Mobile Crowdsourcing Networks. Algorithms, 10(3), 104. https://doi.org/10.3390/a10030104