A Quick and Automatic Image Based Modeling and Rendering System

Loading...
Thumbnail Image
Date
2004
Journal Title
Journal ISSN
Volume Title
Publisher
Eurographics Association
Abstract
We present a complete and automatic system for object capture from video, Internet delivery, and real-time photorealistic rendering. Shape from silhouette is used to capture an approximate enveloping geometry, the visual hull. Texture coordinates are generated automatically under a minimum distortion criterion. To account for the difference between the true shape of the object and the captured visual hull we use Dynamic texturing, a viewdependent texturing method, which explicitly captures geometric deviations and applies a texture based correction. These models are then efficiently coded, and delivered over the Internet.
Description

        
@inproceedings{
10.2312:egs.20041001
, booktitle = {
Eurographics 2004 - Short Presentations
}, editor = {
M. Alexa and E. Galin
}, title = {{
A Quick and Automatic Image Based Modeling and Rendering System
}}, author = {
Yerex, Keith
and
Birkbeck, Neil
and
Cobzas, Dana
and
Jagersand, Martin
}, year = {
2004
}, publisher = {
Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
10.2312/egs.20041001
} }
Citation