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Agent design to pass computer games

Published: 02 April 2004 Publication History

Abstract

The creation of intelligent, human-like agents becomes increasingly eminent in the development of computer games. This paper discusses how the Turing Test might be applied to computer games to find an appropriate design for such an agent.

References

[1]
J. Bates. Call for participation. In Working Notes: AAAI Spring Symposium Series, Believable Agents. Symposium conducted at the AAAI spring symposium, Stanford, California, 1994.]]
[2]
C. Fairclough, M. Fagan, B. Namee, and P. Cunningham. Research directions for ai in computer games. pages 333--344, 2001.]]
[3]
S. Harnard. The turing test is not a trick: Turing indistinguishability is a scientific criterion. SIGART Bulletin, 3(4):9--10, 1992.]]
[4]
B. Kerkez and M. Cox. Incremental case-based plan recognition using state indices. Springer-Verlag.]]
[5]
A. LaMothe. Tricks of the Windows Game Programming Gurus. Sams, Indianapolis, Indiana, 2002.]]
[6]
A. Nareyek. Intelligent agents for computer games. In Proceedings of the Second International Conference on Computers and Games (CG 2000), pages 414--422. Springer LNCS 2063, 2000.]]
[7]
B. Scott. The illusion of intelligence. In AI Game Programming Wisdom, pages 16--20. Charles River Media, 2002.]]
[8]
A. Turing. Computing machinery and intelligence. Mind, 59(236):433--460, 1950.]]

Cited By

View all
  • (2023)Navigates Like Me: Understanding How People Evaluate Human-Like AI in Video GamesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581348(1-18)Online publication date: 19-Apr-2023
  • (2014)Creating Believable and Effective AI Agents for Games and SimulationsContemporary Advancements in Information Technology Development in Dynamic Environments10.4018/978-1-4666-6252-0.ch003(33-57)Online publication date: 2014
  • (2012)Believable and Effective AI Agents in Virtual WorldsInternational Journal of Gaming and Computer-Mediated Simulations10.4018/jgcms.20120401034:2(37-59)Online publication date: 1-Apr-2012
  • Show More Cited By

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Information & Contributors

Information

Published In

cover image ACM Conferences
ACMSE '04: Proceedings of the 42nd annual ACM Southeast Conference
April 2004
485 pages
ISBN:1581138709
DOI:10.1145/986537
  • General Chair:
  • Seong-Moo Yoo,
  • Program Chair:
  • Letha Hughes Etzkorn
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 April 2004

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Author Tags

  1. Turing Test
  2. agent design
  3. artificial intelligence
  4. believable agents
  5. computer games

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Conference

ACM SE04
Sponsor:
ACM SE04: ACM Southeast Regional Conference 2004
April 2 - 3, 2004
Alabama, Huntsville

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Overall Acceptance Rate 502 of 1,023 submissions, 49%

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Cited By

View all
  • (2023)Navigates Like Me: Understanding How People Evaluate Human-Like AI in Video GamesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581348(1-18)Online publication date: 19-Apr-2023
  • (2014)Creating Believable and Effective AI Agents for Games and SimulationsContemporary Advancements in Information Technology Development in Dynamic Environments10.4018/978-1-4666-6252-0.ch003(33-57)Online publication date: 2014
  • (2012)Believable and Effective AI Agents in Virtual WorldsInternational Journal of Gaming and Computer-Mediated Simulations10.4018/jgcms.20120401034:2(37-59)Online publication date: 1-Apr-2012
  • (2011)Behavior capture with acting graphProceedings of the 7th international conference on Databases in Networked Information Systems10.1007/978-3-642-25731-5_7(68-77)Online publication date: 12-Dec-2011

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