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The role of spoken feedback in experiencing multimodal interfaces as human-like

Published: 05 November 2003 Publication History

Abstract

If user interfaces should be made human-like vs. tool-like has been debated in the HCI field, and this debate affects the development of multimodal interfaces. However, little empirical study has been done to support either view so far. Even if there is evidence that humans interpret media as other humans, this does not mean that humans experience the interfaces as human-like. We studied how people experience a multimodal timetable system with varying degree of human-like spoken feedback in a Wizard-of-Oz study. The results showed that users' views and preferences lean significantly towards anthropomorphism after actually experiencing the multimodal timetable system. The more human-like the spoken feedback is the more participants preferred the system to be human-like. The results also showed that the users experience matched their preferences. This shows that in order to appreciate a human-like interface, the users have to experience it.

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  • (2021)What Do We See in Them? Identifying Dimensions of Partner Models for Speech Interfaces Using a Psycholexical ApproachProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445206(1-14)Online publication date: 6-May-2021
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Published In

cover image ACM Conferences
ICMI '03: Proceedings of the 5th international conference on Multimodal interfaces
November 2003
318 pages
ISBN:1581136218
DOI:10.1145/958432
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 05 November 2003

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Author Tags

  1. Wizard of Oz
  2. anthropomorphism
  3. multimodal interaction
  4. spoken feedback

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ICMI-PUI03
Sponsor:
ICMI-PUI03: International Conference on Multimodal User Interfaces
November 5 - 7, 2003
British Columbia, Vancouver, Canada

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ICMI '03 Paper Acceptance Rate 45 of 130 submissions, 35%;
Overall Acceptance Rate 453 of 1,080 submissions, 42%

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Cited By

View all
  • (2022)Addressing Hiccups in Conversations with Recommender SystemsProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533491(1243-1259)Online publication date: 13-Jun-2022
  • (2022)It's Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted TasksACM Transactions on Computer-Human Interaction10.1145/348422129:3(1-41)Online publication date: 14-Jan-2022
  • (2021)What Do We See in Them? Identifying Dimensions of Partner Models for Speech Interfaces Using a Psycholexical ApproachProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445206(1-14)Online publication date: 6-May-2021
  • (2020)A Conversation Analysis of Non-Progress and Coping Strategies with a Banking Task-Oriented ChatbotProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376209(1-12)Online publication date: 21-Apr-2020
  • (2018)Patterns for How Users Overcome Obstacles in Voice User InterfacesProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173580(1-7)Online publication date: 21-Apr-2018
  • (2014)Dynamic dialog system for human robot collaborationProceedings of the second international conference on Human-agent interaction10.1145/2658861.2658928(225-228)Online publication date: 29-Oct-2014
  • (2007)A meta-analysis of the impact of the inclusion and realism of human-like faces on user experiences in interfacesProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1240624.1240626(1-10)Online publication date: 29-Apr-2007
  • (2006)Human-centered visualization environmentsundefinedOnline publication date: 5-Mar-2006

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