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Tracing interactive 3D graphics programs

Published: 01 February 1990 Publication History

Abstract

The two goals of graphics performance analysis are to characterize application workloads and to understand how systems perform under these workloads. We have developed a set of tools to help achieve these goals. TGEN is a tracing program that intercepts graphics library calls from an application program and records them in a file. TPROF is a profiler that interprets a trace file and computes workload statistics. TBENCH is a portable performance measurement tool that executes a trace file on a graphics system and measures the resulting update time. In this paper, we describe these tools and give examples of their use.

References

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[2] Brian Apgar, B. Bersack, and Abraham Mammen. A Display System for the Stellar Graphics Supercomputer Model GS1000. Computer Graphics, 22(4):255-262, August 1988.
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[3] Hewlett-Packard Company. Starbase Reference, 1988.
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[4] Ardent Computer Corporation. Dore technical overview, April 1988.
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[5] Nader Gharachorloo, Satish Gupta, Robert F. Sproull, and Ivan E. Sutherland. A characterization of ten rasterization techniques. Computer Graphics, 23(3):233-368, July 1989.
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[6] Randi J. Rost, Jeffrey D. Friedberg, and Peter L. Nishimoto. PEX: A Network-Transparent 3D Graphics System. IEEE Computer Graphics and Applications, 9(4):71-84, July 1989.
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[7] Silicon Graphics, Inc. GL Reference Manual, 1988.
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[8] Tektronix. OnRamp Function List, June 1989.
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[9] S. Tice, M. Fusco, and P. Straley. The Picture-Level Benchmark. Computer Graphics World, July 1988.

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cover image ACM Conferences
I3D '90: Proceedings of the 1990 symposium on Interactive 3D graphics
February 1990
271 pages
ISBN:0897913515
DOI:10.1145/91385
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 February 1990

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  • (2008)TracyProceedings of the 23rd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware10.5555/1413957.1413959(1-11)Online publication date: 20-Jun-2008
  • (2006)Workload Characterization of 3D Games2006 IEEE International Symposium on Workload Characterization10.1109/IISWC.2006.302726(17-26)Online publication date: Oct-2006
  • (2004)GraalBenchACM SIGPLAN Notices10.1145/998300.99716539:7(1-9)Online publication date: 11-Jun-2004
  • (2004)GraalBenchProceedings of the 2004 ACM SIGPLAN/SIGBED conference on Languages, compilers, and tools for embedded systems10.1145/997163.997165(1-9)Online publication date: 11-Jun-2004
  • (1999)Dynamic 3D graphics workload characterization and the architectural implicationsProceedings of the 32nd annual ACM/IEEE international symposium on Microarchitecture10.5555/320080.320090(62-71)Online publication date: 16-Nov-1999
  • (1999)Dynamic 3D graphics workload characterization and the architectural implicationsMICRO-32. Proceedings of the 32nd Annual ACM/IEEE International Symposium on Microarchitecture10.1109/MICRO.1999.809444(62-71)Online publication date: 1999
  • (1998)Evaluation of high performance multicache parallel texture mappingProceedings of the 12th international conference on Supercomputing10.1145/277830.277898(289-296)Online publication date: 13-Jul-1998
  • (1997)Characterization of static 3D graphics workloadsProceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware10.1145/258694.258703(17-24)Online publication date: 3-Aug-1997

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