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Incorporating Human-Computer Interaction into the undergraduate computer science curriculum

Published: 27 February 2002 Publication History

Abstract

This special session presents issues, approaches and experiences related to incorporating Human-Computer Interaction (HCI) into the undergraduate CS curriculum. Since the publication of the ACM SIGCHI Curricula for Human-Computer Interaction in 1992 [1], CS educators have tried various implementations of these guidelines. These implementations have been mainly offered as elective courses or modules within other courses, partly because the CS mainstream has been slow to recognize the importance of user interface design and HCI issues in software development.Today at least 50% of the code written for software applications is specific to the user interface. Average end-user expertise is continually dropping due to the proliferation of inexpensive computers available to the general public. Accordingly, user interface effectiveness has become increasingly important in software development, as the user interface has the power to "make or break" a software product. Through its emphasis on user-centered design, task analysis, and usability evaluation among other topics, an HCI course addresses more than 1/3 of the guidelines and imperatives of the ACM Code of Ethics [2]. This includes issues related to professional review, evaluations of computer systems, social responsibility and quality of life, and non-discrimination and dignity of end-users.CS educators have begun realizing the importance of incorporating HCI into the educational experience of students. Approximately 40% of the CAC-accredited degree programs include an HCI course at the upper level; however, this course is offered mostly as an elective (37% of degree programs) as opposed to a required course (3% of degree programs) [3]. Also, HCI is included as a core knowledge area in Computing Curricula 2001 [4, 5, 6]; unfortunately, only six hours have been devoted to it, as opposed to, say, 36 hours for architecture.

References

[1]
Thomas T. Hewett (ed.), ACM SIGCHI Curricula for Human-Computer Interaction, ACM Press, New York, 1992. <http://sigchi.org/cdg/>
[2]
ACM Code of Ethics and Professional Conduct, Oct. 1992. <www.acm.org/constitution/code.html>
[3]
Survey of Departments Offering CAC-Accredited Programs. <www.cs.cofc.edu/~mccauley/survey/>
[4]
ACM-IEEE Curriculum 2001, Steelman Report. <www.computer.org/education/cc2001/steelman/cc2001/index.htm>
[5]
ACM-IEEE Curriculum 2001, Steelman Report. Proposed HCI course CS250W. <www.computer.org/education/cc2001/steelman/cc2001/CS250.htm>
[6]
ACM-IEEE Curriculum 2001, Steelman Report. Proposed HCI curriculum. <www.computer.org/education/cc2001/steelman/cc2001/HC.htm>
[7]
Timothy C. Lethbridge, What Knowledge is Important to a Software Professional?. IEEE Computer 33(5), pp. 44-50, May 2000.

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  • (2024)What's in a Social Computing Course: Analyzing Computer and Information Science SyllabiProceedings of the 6th Annual Symposium on HCI Education10.1145/3658619.3658623(1-8)Online publication date: 5-Jun-2024
  • (2023)The "Era of Ferment:" How Practitioners and Educators Frame HCIJournal of User Experience 10.5555/3604885.360488718:1(7-40)Online publication date: 19-Jun-2023
  • (2022)Five Pedagogical Principles of a User-Centered Design Course that Prepares Computing Undergraduates for Industry JobsProceedings of the 53rd ACM Technical Symposium on Computer Science Education - Volume 110.1145/3478431.3499341(168-174)Online publication date: 22-Feb-2022
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      cover image ACM Conferences
      SIGCSE '02: Proceedings of the 33rd SIGCSE technical symposium on Computer science education
      February 2002
      471 pages
      ISBN:1581134738
      DOI:10.1145/563340
      • cover image ACM SIGCSE Bulletin
        ACM SIGCSE Bulletin  Volume 34, Issue 1
        Inroads: paving the way towards excellence in computing education
        March 2002
        417 pages
        ISSN:0097-8418
        DOI:10.1145/563517
        Issue’s Table of Contents
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 27 February 2002

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      February 27 - March 3, 2002
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      SIGCSE '02 Paper Acceptance Rate 73 of 234 submissions, 31%;
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      Cited By

      View all
      • (2024)What's in a Social Computing Course: Analyzing Computer and Information Science SyllabiProceedings of the 6th Annual Symposium on HCI Education10.1145/3658619.3658623(1-8)Online publication date: 5-Jun-2024
      • (2023)The "Era of Ferment:" How Practitioners and Educators Frame HCIJournal of User Experience 10.5555/3604885.360488718:1(7-40)Online publication date: 19-Jun-2023
      • (2022)Five Pedagogical Principles of a User-Centered Design Course that Prepares Computing Undergraduates for Industry JobsProceedings of the 53rd ACM Technical Symposium on Computer Science Education - Volume 110.1145/3478431.3499341(168-174)Online publication date: 22-Feb-2022
      • (2021)A bibliometric study of human–computer interaction research activity in the Nordic-Baltic Eight countriesScientometrics10.1007/s11192-021-03940-z126:6(4733-4767)Online publication date: 1-Jun-2021
      • (2012)An Experience of Teaching HCI to Undergraduate Software Engineering StudentsProceedings of the 2012 IEEE 25th Conference on Software Engineering Education and Training10.1109/CSEET.2012.25(125-129)Online publication date: 17-Apr-2012
      • (2011)UsabilityGameProceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction10.5555/2254436.2254449(61-65)Online publication date: 25-Oct-2011
      • (2010)Gaps in the computer science curriculumJournal of Computing Sciences in Colleges10.5555/1747137.174714725:5(60-65)Online publication date: 1-May-2010
      • (2010)Challenges with teaching HCI early to computer studentsProceedings of the fifteenth annual conference on Innovation and technology in computer science education10.1145/1822090.1822094(3-7)Online publication date: 26-Jun-2010
      • (2006)A Computer Science HCI CoursePeople and Computers XIX — The Bigger Picture10.1007/1-84628-249-7_12(185-199)Online publication date: 2006
      • (2004)Design, science, and engineering topics?Proceedings of the 35th SIGCSE technical symposium on Computer science education10.1145/971300.971314(31-35)Online publication date: 3-Mar-2004
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