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The effect of tangible interfaces on children's collaborative behaviour

Published: 20 April 2002 Publication History

Abstract

The physical nature of the classroom means that children are continually divided into small groups. The present study examined collaboration on a story creation task using technologies believed to encourage and support collaborative behaviour. Four children used tangible technologies over three sessions. The technology consisted of a large visual display in which they could input content (using Personal Digital Assistants (Pda) and a scanner), record sounds (using RF-ID tags) and navigate around the environment using an arrangement of sensors called 'the magic carpet'. The children could then retell their story using bar-coded images and sounds. The three sessions were video recorded and analysed. Results indicate the importance of immediate feedback and visibility of action for effective collaboration to take place.

References

[1]
Alborzi, H., Druin, A., et al (2000). Designing StoryRooms: Interactive Storytelling Spaces for Children. In Proceedings of Designing Interactive Systems (DIS 2000) ACM Press, pp. 95--104.
[2]
Bobick, A., Intille, S., et al. The KidsRoom: A perceptually-based interactive and immersive story environment. Presence: Teleoperators and Virtual Environments, 8(4), 367--391, 2000.
[3]
Druin, A., Stewart, J., et al. KidPad: A design collaboration between children, technologists and educators. CHI97 pp. 463--470.
[4]
Frei, P, Su, V., Mikhak, B., and Ishii, H. (2000). Curlybot: Designing a New Class of Computational Toys. In Proceedings of Human Factors in Computing Systems (CHI 2001) ACM Press, pp. 129--136.
[5]
Ryokai, K. & Cassel, J., Computer Support for Children's Collaborative Fantasy Play and Story Telling, CSCL '99, 1999.

Cited By

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  • (2009)What have you done! the role of 'interference' in tangible environments for supporting collaborative learningProceedings of the 9th international conference on Computer supported collaborative learning - Volume 110.5555/1600053.1600103(325-334)Online publication date: 8-Jun-2009
  • (2006)The EcoRaft projectCHI '06 Extended Abstracts on Human Factors in Computing Systems10.1145/1125451.1125717(1445-1450)Online publication date: 21-Apr-2006
  • (2005)The knowledge creation process and model within NPD teams2005 IEEE International Technology Management Conference (ICE)10.1109/ITMC.2005.7461261(1-10)Online publication date: Jun-2005
  • Show More Cited By

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Published In

cover image ACM Conferences
CHI EA '02: CHI '02 Extended Abstracts on Human Factors in Computing Systems
April 2002
488 pages
ISBN:1581134541
DOI:10.1145/506443
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 20 April 2002

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Author Tags

  1. children
  2. collaboration
  3. tangible interfaces

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CHI02
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CHI02: Human Factors in Computing Systems
April 20 - 25, 2002
Minnesota, Minneapolis, USA

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2009)What have you done! the role of 'interference' in tangible environments for supporting collaborative learningProceedings of the 9th international conference on Computer supported collaborative learning - Volume 110.5555/1600053.1600103(325-334)Online publication date: 8-Jun-2009
  • (2006)The EcoRaft projectCHI '06 Extended Abstracts on Human Factors in Computing Systems10.1145/1125451.1125717(1445-1450)Online publication date: 21-Apr-2006
  • (2005)The knowledge creation process and model within NPD teams2005 IEEE International Technology Management Conference (ICE)10.1109/ITMC.2005.7461261(1-10)Online publication date: Jun-2005
  • (2003)Mixed reality storytelling environmentsVirtual Reality10.1007/s10055-003-0109-67:1(54-63)Online publication date: 1-Dec-2003

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