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Feu Autonome Type 189: Untitled, One Dimensional Generative, Reconstructed, Found Object

Published: 11 February 2024 Publication History

Abstract

This piece of art / research / prototype work explores the simplicity of randomness embodied in a simple everyday piece of industrial equipment. A piece of 1960s industrial cast off that was abandoned and found buried in a forest in Belgium, broken in fragments and reconstructed this work is an assemblage of heritages - combining Japanese Kintusgi, electronics and modern generative sensibility.
The work is a generative installation sculpture that expresses higher stochastic functions though light, embedded in a shamelessly physical frame. The underlying motivation is to connect the viewer directly with the interplay with time that a one dimensional random function exhibits. This paper will discuss the work in three sections.

References

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Daniel Buzzo. 2013. Changing Perspectives of Time in HCI. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems: Extended Abstracts. ACM - Association for Computing Machinery, Pairs, France.
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Daniel Buzzo. 2016. What Do We Know Of Time When All We Can Know For Real Is Now ?. In Archiving and Questioning Immateriality: Proceedings of the 5th Computer Art Congress, K Reyes-Garcia, E. Chatel-Innocenti, P. and Zreik (Ed.). Paris, France, 438–443.
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Daniel Buzzo. 2017. The Time Machine. In Proceedings of the 8th International Conference on Digital Arts, Carlos Sena Caires, Jorge Cardosa, Aleksei Lipovka, Jose Bidarra, and Lucia Pimentel (Eds.). ACM, New York, NY, USA, 199–201. https://doi.org/10.1145/3106548.3106617
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Daniel Buzzo and David Jonas. 2015. Designing For The Impossible : Creating A Mobile Application For Time Dilation. In Electronic Visualisation and the Arts. British Computer Society, London.
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Jonathan Chapman. 2012. Emotionally Durable Design. Routledge. https://doi.org/10.4324/9781849771092
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James Christy, Henry Holland, and Charly Iten Bartlett. 2008. Flickwerk: The Aesthetics of Mended Japanese Ceramics.Herbert Johnson Museum of Art, Cornell University.ASIN B009F3YENM.
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J.C. Hafele and R.E. Keating. 1972. Around-the-World Atomic Clocks: Predicted Relativistic Time Gains. Science 177 (jul 1972), 166–168. https://doi.org/10.1126/science.177.4044.166
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Lars Hallnäs and Johan Redström. 2001. Slow technology - designing for reflection. Personal and Ubiquitous Computing 5, 3 (2001), 201–212. https://doi.org/10.1007/PL00000019
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Tom Holert. 1964. Tom holert artistic research: anatomy of an ascent. (1964), 38–63.
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Tom Jenkins, Kristina Andersen, William Gaver, William Odom, James Pierce, and Anna Vallgårda. 2016. Attending to Objects as Outcomes of Design Research. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems: Extended Abstracts. ACM - Association for Computing Machinery, San Jose, CA, 3423–3430. https://doi.org/10.1145/2851581.2856508
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Pui Ying Kwan. 2012. Exploring Japanese Art and Aesthetic as inspiration for emotionally durable design. In DesignEd Asia. Hong Kong. https://www.designedasia.com/2012/Full_Papers/Exploring Japanese Art and Aesthetic.pdf
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Michael Leitner and Özge Subasi. 2016. Arty portfolios: Manifesting artistic work in interaction design research. In Proceedings of the 9th Nordic Conference on Human-Computer Interaction - NordiCHI ’16. Article 65, 10 pages. https://doi.org/10.1145/2971485.2971515
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Larissa Pschetz. 2014. Temporal Design design for a multi-temporal world. PhD thesis. University of Edinburgh.
[15]
Anna Vallgårda, Morten Winther, Nina Mørch, and Edit E. Vizer. 2015. Temporal form in interaction design. International Journal of Design 9, 3 (2015), 1–15.

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  1. Feu Autonome Type 189: Untitled, One Dimensional Generative, Reconstructed, Found Object

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    cover image ACM Conferences
    TEI '24: Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction
    February 2024
    1058 pages
    ISBN:9798400704024
    DOI:10.1145/3623509
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 11 February 2024

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    Author Tags

    1. Arduino
    2. Found objects
    3. Generative art
    4. Installation sculpture
    5. Kintsugi
    6. Micro-controllers
    7. Stochastic functions
    8. Tangible design
    9. Temporality

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