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Re-investigating the Effect of the Vergence-Accommodation Conflict on 3D Pointing

Published: 09 October 2023 Publication History

Abstract

The vergence-accommodation conflict (VAC) limits user performance in current Virtual Reality (VR) systems. In this paper, we investigate the effects of the VAC in a single-focal VR system using three experimental conditions: with no VAC, with a constant VAC, and with a varying VAC. Previous work in this area had yielded conflicting results, so we decided to re-investigate this issue. Eighteen participants performed an ISO 9241:411 task in a study that closely replicates previous work, except that the angle of the task space was rotated 20 degrees downward, to make the task less fatiguing to perform, which addresses a potential confound in previous work. We found that the varying VAC condition had worse performance than the other conditions, which indicates that the contrasting results in previous work were very likely due to biomechanical factors. We hope that our work contributes to the understanding of the influence of the VAC in VR systems and potential strategies for improving user experience and performance in immersive virtual environments.

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      cover image ACM Conferences
      VRST '23: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology
      October 2023
      542 pages
      ISBN:9798400703287
      DOI:10.1145/3611659
      This work is licensed under a Creative Commons Attribution International 4.0 License.

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      Published: 09 October 2023

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      1. 3D pointing
      2. Fitts’ Law
      3. VR
      4. vergence-accommodation conflict

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      • (2024)SwitchSpace: Understanding Context-Aware Peeking Between VR and Desktop InterfacesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642358(1-16)Online publication date: 11-May-2024
      • (2024)Selection Performance and Reliability of Eye and Head Gaze Tracking Under Varying Light Conditions2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00075(546-556)Online publication date: 16-Mar-2024
      • (2024)The geometry of the vergence-accommodation conflict in mixed reality systemsVirtual Reality10.1007/s10055-024-00991-428:2Online publication date: 11-Apr-2024
      • (2023)Effect of Grip Style on Peripersonal Target Pointing in VR Head Mounted Displays2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00057(425-433)Online publication date: 16-Oct-2023

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