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Emotions and Gambling: Towards a Computational Model of Gambling Experience

Published: 09 October 2023 Publication History

Abstract

Gambling has been on the rise over the past years and understanding different patterns of the human behavior while gambling involves the identification of the emotions experienced while gambling, as well as how these change during a gambling activity. This work attempts to address these components towards the creation of a computational model of gambling experience. Specifically, we created a gambling game (roulette) and evaluated the interaction of participants with the game by assessing their emotional responses using the video modality. This work provides the basis for developing a multimodal interface that can help capturing the gambling experience. Within our research we attempt to answer the following research questions: (a) which are the emotions experienced by someone gambling and (b) how do the emotions detected change before and after an event.

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    cover image ACM Conferences
    ICMI '23 Companion: Companion Publication of the 25th International Conference on Multimodal Interaction
    October 2023
    434 pages
    ISBN:9798400703218
    DOI:10.1145/3610661
    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike International 4.0 License.

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    Published: 09 October 2023

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    Author Tags

    1. Emotion Recognition
    2. Gambling
    3. Gambling Experience
    4. User Modeling

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