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Towards Volumetric Video Realism in Extended Reality: Challenges and Opportunities

Published: 29 October 2023 Publication History

Abstract

Advances in volumetric capture, compression, and rendering techniques have enabled the possibilities of telepresence in an extended reality (XR) environment. Live or pre-recorded volumetric video of an avatar can be streamed over the network and rendered at a client's XR environment, creating an illusion of spatial co-presence. In this keynote talk, I will first present a case for the importance of visual realism of volumetric video in such scenarios. I will then present existing approaches toward higher visual realism in volumetric video, dividing them into two categories: (i) approaches to achieve smoother motion through temporal up-sampling and (ii) approaches to obtain better details through spatial up-sampling. The former aims to achieve a rendering frame rate that is close to what human brains perceive; while the latter allows users to move closer to an avatar without losing its realism. The talk will also outline the trade-offs and limitations of the current up-sampling approaches. I will conclude the talk with my personal view on the research challenges and opportunities that the research community should confront to achieve a true-to-life XR experience.

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Published In

cover image ACM Conferences
IXR '23: Proceedings of the 2nd International Workshop on Interactive eXtended Reality
October 2023
44 pages
ISBN:9798400702808
DOI:10.1145/3607546
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 October 2023

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Author Tags

  1. dynamic 3d point cloud
  2. extended reality
  3. spatial upsampling
  4. super resolution
  5. temporal upsampling
  6. visual realism
  7. volumetric video

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  • Keynote

Funding Sources

  • Singapore Ministry of Education Academic Research Fund

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MM '23
Sponsor:

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Overall Acceptance Rate 9 of 9 submissions, 100%

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