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Exploring Students' Experiences of Computer Science in Upper Secondary Education: A Qualitative Study

Published: 06 November 2024 Publication History

Abstract

Computer Science was introduced in the upper secondary curriculum in Ireland in 2018. Initially introduced in 40 pilot schools, it has since expanded and is currently offered in approximately one-third of all schools across the country. Given its recent introduction, it was important to understand the students’ experiences and perceptions of the subject. This study reports on students’ experiences of studying Computer Science in a sample of secondary schools. A qualitative approach was adopted to comprehensively capture students’ insights, including one-to-one semi-structured interviews and other data collection methods that collected student-generated data. The study found that students had positive experiences and perceptions of the subject. Students enjoyed the active and interactive way Computer Science was taught and appreciated the peer learning opportunities that it provided. Students reported developing skills such as creativity, problem-solving, critical thinking, communication, and collaboration through the active learning approach. The project-based learning, afforded by the Applied Learning Tasks, was welcomed by students, although it also presented a number of challenges. Students opposed the prevalent stereotypical views of Computer Science, claiming that the subject was suitable for all, regardless of gender, prior knowledge, or abilities. The subject was considered relevant not only for those pursuing a career in Computer Science but for all students, as it acted as a vehicle to developing an understanding of the technology-rich society and foster valuable 21st century skills.

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          cover image ACM Other conferences
          UKICER '24: Proceedings of the 2024 Conference on United Kingdom & Ireland Computing Education Research
          September 2024
          87 pages
          ISBN:9798400711770
          DOI:10.1145/3689535
          This work is licensed under a Creative Commons Attribution-NonCommercial International 4.0 License.

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          Association for Computing Machinery

          New York, NY, United States

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          Published: 06 November 2024

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          1. Computer science
          2. Qualitative research
          3. Teaching and learning
          4. Upper secondary education

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