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View all- Ji RNiu ZChen L(2025)GPU-Accelerated Algorithm for Polygon ReconstructionApplied Sciences10.3390/app1503111115:3(1111)Online publication date: 23-Jan-2025
We present an algorithm to compute the topology and geometry of an arbitrary number of polygon sets in the plane, also known as the map overlay. This algorithm can perform polygon clipping and related operations of interest in VLSI CAD. The algorithm ...
Many modern parallel computing systems are heterogeneous at their node level. Such nodes may comprise general purpose CPUs and accelerators (such as, GPU, or Intel Xeon Phi) that provide high performance with suitable energy-consumption characteristics. ...
This paper introduces a universal algorithm for polygon clipping, which is a frequent operation in GIS. In the proposed solution, the clipping polygons can be concave and may include holes. This algorithm is based on so-called entry/exit intersection ...
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