Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3672539.3686316acmconferencesArticle/Chapter ViewAbstractPublication PagesuistConference Proceedingsconference-collections
poster

FisheyeVR: Extending the Field of View by Dynamic Zooming in Virtual Reality

Published: 13 October 2024 Publication History

Abstract

We propose FisheyeVR, a zooming interface in VR dynamically providing users a larger software FOV by zooming out to a shorter virtual focal length, trading in an acceptable visual distortion for more context. We conduct studies to (1) understand the visual distortion of zoom-out FOVs, (2) test 4 triggering methods with common VR scenarios and (3) evaluate the integrated FisheyeVR system. Our findings demonstrate that FisheyeVR not only significantly reduces users’ physical effort and oculomotor simulator sickness but also maintains performance levels, accompanied by positive feedback.

Supplemental Material

MP4 File
Presentation video

References

[1]
Jérôme Ardouin, Anatole Lécuyer, Maud Marchal, Clément Riant, and Eric Marchand. 2012. FlyVIZ: A Novel Display Device to Provide Humans with 360° Vision by Coupling Catadioptric Camera with Hmd. In Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology (Toronto, Ontario, Canada) (VRST ’12). Association for Computing Machinery, New York, NY, USA, 41–44. https://doi.org/10.1145/2407336.2407344
[2]
Kevin Wayne Arthur. 2000. Effects of Field of View on Performance with Head-Mounted Displays. Ph.D. Dissertation. Advisor(s) Brooks, Frederick P. AAI9968542.
[3]
Nicko R Caluya, Alexander Plopski, Christian Sandor, Yuichiro Fujimoto, Masayuki Kanbara, and Hirokazu Kato. 2022. Does overlay field of view in head-mounted displays affect spatial memorization?Computers & Graphics 102 (02 2022), 554–565. https://doi.org/10.1016/j.cag.2021.09.004
[4]
Huiwen Chang and Michael F. Cohen. 2017. Panning and Zooming High-Resolution Panoramas in Virtual Reality Devices. In Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology (Québec City, QC, Canada) (UIST ’17). Association for Computing Machinery, New York, NY, USA, 279–288. https://doi.org/10.1145/3126594.3126617
[5]
Sandra G Hart and Lowell E Staveland. 1988. Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research. Vol. 52. Elsevier, 139–183. https://doi.org/10.1016/S0166-4115(08)62386-9
[6]
Ian P Howard and Brian J Rogers. 1995. Binocular Vision and Stereopsis. Oxford University Press. 32 pages.
[7]
Robert S Kennedy, Norman E Lane, Kevin S Berbaum, and Michael G Lilienthal. 1993. Simulator Sickness Questionnaire: An Enhanced Method for Quantifying Simulator Sickness. The International Journal of Aviation Psychology 3, 3 (07 1993), 203–220. https://doi.org/10.1207/s15327108ijap0303_3
[8]
Thomas Marrinan and Michael E. Papka. 2021. Real-Time Omnidirectional Stereo Rendering: Generating 360° Surround-View Panoramic Images for Comfortable Immersive Viewing. IEEE Transactions on Visualization and Computer Graphics 27, 5 (May 2021), 2587–2596. https://doi.org/10.1109/TVCG.2021.3067780
[9]
Richard Musil. 2022. HMD Geometry Database. https://risa2000.github.io/hmdgdb/
[10]
Eric D. Ragan. 2010. The Effects of Higher Levels of Immersion on Procedure Memorization Performance and Implications for Educational Virtual Environments. Presence: Teleoperators and Virtual Environments 19, 6 (Dec. 2010), 527–543. https://doi.org/10.1162/pres_a_00016
[11]
Eric D Ragan, Doug A Bowman, Regis Kopper, Cheryl Stinson, Siroberto Scerbo, and Ryan P McMahan. 2015. Effects of Field of View and Visual Complexity on Virtual Reality Training Effectiveness for a Visual Scanning Task. IEEE Transactions on Visualization and Computer Graphics 21, 7 (07 2015), 794–807. https://doi.org/10.1109/TVCG.2015.2403312
[12]
A.F. Seay, D.M. Krum, L. Hodges, and W. Ribarsky. 2001. Simulator sickness and presence in a high FOV virtual environment. In Proceedings IEEE Virtual Reality 2001. 299–300. https://doi.org/10.1109/VR.2001.913806
[13]
Maxwell J Wells. 1990. Performance and head movements using a helmet-mounted display with different sized fields-of-view. Optical Engineering 29, 8 (1990), 870. https://doi.org/10.1117/12.55672
[14]
Robert Xiao and Hrvoje Benko. 2016. Augmenting the Field-of-View of Head-Mounted Displays with Sparse Peripheral Displays. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (San Jose, California, USA) (CHI ’16). Association for Computing Machinery, New York, NY, USA, 1221–1232. https://doi.org/10.1145/2858036.2858212

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
UIST Adjunct '24: Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology
October 2024
394 pages
ISBN:9798400707186
DOI:10.1145/3672539
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 13 October 2024

Check for updates

Author Tags

  1. Virtual reality
  2. context-aware
  3. field of view
  4. zooming

Qualifiers

  • Poster
  • Research
  • Refereed limited

Funding Sources

  • Ministry of Education, Taiwan

Conference

UIST '24

Acceptance Rates

Overall Acceptance Rate 355 of 1,733 submissions, 20%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • 0
    Total Citations
  • 53
    Total Downloads
  • Downloads (Last 12 months)53
  • Downloads (Last 6 weeks)53
Reflects downloads up to 23 Nov 2024

Other Metrics

Citations

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media