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Multimodal interactive VR mindfulness experience

Published: 03 June 2024 Publication History

Abstract

Several attempts have been made to enhance mindfulness through Virtual and Mixed Reality. To date, they only offer users an alternative way of presenting guided imagery (e.g., mentally visualizing a beach vs. rendering a beach). We propose a preliminary study investigating whether allowing users to actively explore guided imagery through their actions (e.g., grasping virtual objects with hands) affects the mindfulness experience. To this aim, we present a preliminary study on a VR scenario for mindfulness practice that encourages the user’s interactive behavior in two conditions: interactive multimodal VR vs. audio-only. No significant difference was observed in self-reported mindfulness between the two conditions.

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AVI '24: Proceedings of the 2024 International Conference on Advanced Visual Interfaces
June 2024
578 pages
ISBN:9798400717642
DOI:10.1145/3656650
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 03 June 2024

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Author Tags

  1. VR
  2. guided imagery
  3. mindfulness
  4. multimodal interaction

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  • Poster
  • Research
  • Refereed limited

Funding Sources

  • Sapienza University of Rome
  • European Union - NextGenerationEU

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AVI 2024

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AVI '24 Paper Acceptance Rate 21 of 82 submissions, 26%;
Overall Acceptance Rate 128 of 490 submissions, 26%

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