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SpinShot: Optimizing Both Physical and Perceived Force Feedback of Flywheel-Based, Directional Impact Handheld Devices

Published: 11 October 2024 Publication History

Abstract

Real-world impact, such as hitting a tennis ball and a baseball, generates instantaneous, directional impact forces. However, current ungrounded force feedback technologies, such as air jets and propellers, can only generate directional impulses that are 10x-10,000x weaker. We present SpinShot, a flywheel-based device with a solenoid-actuated stopper capable of generating directional impulse of 22Nm in 1ms, which is more than 10x stronger than prior ungrounded directional technologies. Furthermore, we present a novel force design that reverses the flywheel immediately after the initial impact, to significantly increase the perceived magnitude. We conducted a series of two formative, perceptual studies (n=16, 18), followed by a summative user experience study (n=16) that compared SpinShot vs. moving mass (solenoid) and vs. air jets in a VR baseball hitting game. Results showed that SpinShot significantly improved realism, immersion, magnitude (p < .01) compared to both baselines, but significantly reduced comfort vs. air jets primarily due to the 2.9x device weight. Overall, SpinShot was preferred by 63-75% of the participants.

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    UIST '24: Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology
    October 2024
    2334 pages
    ISBN:9798400706288
    DOI:10.1145/3654777
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    Published: 11 October 2024

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    Author Tags

    1. Flywheel
    2. Handheld Device
    3. Haptic
    4. Impact Force
    5. Perceptual Design
    6. Ungrounded Force Feedback
    7. Virtual Reality

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