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Design of virtual interactive platform based on MI-BCI for rehabilitation

Published: 31 May 2023 Publication History

Abstract

Virtual rehabilitation training is an effective means to restore the motor ability of stroke patients. The traditional virtual rehabilitation interaction scene has a single training interface and interaction mode, which is difficult to meet the rehabilitation needs of patients in different rehabilitation stages (especially the flaccid paralysis stage). In this paper, a multi-mode virtual interactive training scene based on motion imagination brain-computer interface (MI-BCI) was constructed. And a multi-dimensional virtual reality interactive scene was built based on 3D Max platform and Unity 3D engine, so as to meet the needs of user immersion and interaction and accelerate the rehabilitation of limb motor function of stroke patients. This interactive training method is suitable for stroke patients with insufficient physical activity such as flaccid paralysis period, so as to improve the efficiency and quality of rehabilitation.

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BIC '23: Proceedings of the 2023 3rd International Conference on Bioinformatics and Intelligent Computing
February 2023
398 pages
ISBN:9798400700200
DOI:10.1145/3592686
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

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Published: 31 May 2023

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