Cited By
View all- Stucki SAckermann P(2024)Physically-based Path Tracer using WebGPU and OpenPBRProceedings of the 29th International ACM Conference on 3D Web Technology10.1145/3665318.3677158(1-6)Online publication date: 25-Sep-2024
This work presents a web-based, open-source path tracer for rendering physically-based 3D scenes using WebGPU and the OpenPBR surface shading model. While rasterization has been the dominant real-time rendering technique on the web since WebGL’s ...
In 2023, images on the web make up 41% of transmitted data, significantly impacting the performance of web apps. Fortunately, image formats like WEBP and AVIF could offer advanced compression and faster page loading but may face performance ...
This study investigates web 3.0 heterogeneous computing with webGL, webGPU, and IPFS. The primary focus is on the benefits of utilising these technologies to enhance the functionality and performance of web 3.0 applications. The study investigates ...
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