Cited By
View all- Talukdar BZhang YWeiss T(2024)Learning Crowd Motion Dynamics with CrowdsProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36513027:1(1-17)Online publication date: 13-May-2024
Reinforcement Learning (RL) has become a popular framework for learning desired behaviors for computational agents in graphics and games. In a multi-agent crowd, one major goal is for agents to avoid collisions while navigating in a dynamic environment. ...
All approaches to simulating human collision avoidance for virtual crowds make simplifications to the underlying behaviour. One of the prevalent simplifications is to ignore it's holonomic aspect (i.e. sidestepping, walking backwards). This does not, ...
We consider the problem of navigating a mobile robot through dense human crowds. We begin by exploring a fundamental impediment to classical motion planning algorithms called the “freezing robot problem”: once the environment surpasses a certain level of ...
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