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Comparative Evaluation of Joystick and Leaning-Based Locomotion in Immersive Telepresence with Body Motion Feedback

Published: 14 March 2023 Publication History

Abstract

Some previous studies have focused on the effects of leaning-based methods and motion feedback for reducing cybersickness and improving usability during locomotion in virtual environments. However, it is actually challenging to combine of these technologies for practical use in the real environments using telepresence robots. In this study, we developed an immersive telepresence system with body motion feedback and comparatively evaluated the effectiveness of using a joystick and a leaning-based method in terms of reducing cybersickness and improving usability during locomotive tasks. The results of the user study (N=8) showed that leaning-based method with body motion feedback is effective for improving comfort and reducing cybersickness compared with the cases of using the joystick. Moreover, the use of body motion display to generate walking like sensation was shown to be effective for improving the telepresence experience.

Supplementary Material

MP4 File (AHs2023_Supplementaryfiles_82.mp4)
The video of body motion display

References

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Boletsis Costas and Dimitra Chasanidou. 2022. A Typology of Virtual Reality Locomotion Techniques. Multimodal Technologies and Interaction 6, 9 (2022). https://doi.org/10.3390/mti6090072
[2]
Robert S. Kennedy, Norman E. Lane, Kevin S. Berbaum, and Michael G. Lilienthal. 1993. Simulator Sickness Questionnaire: An Enhanced Method for Quantifying Simulator Sickness. The International Journal of Aviation Psychology 3, 3 (1993), 203–220. https://doi.org/10.1207/s15327108ijap0303_3
[3]
Alexandra Kitson, Abraham M. Hashemian, Ekaterina R. Stepanova, Ernst Kruijff, and Bernhard E. Riecke. 2017. Comparing Leaning-Based Motion Cueing Interfaces for Virtual Reality Locomotion. In 2017 IEEE Symposium on 3D User Interfaces (3DUI). 73–82. https://doi.org/10.1109/3DUI.2017.7893320
[4]
Joseph J. LaViola. 2000. A Discussion of Cybersickness in Virtual Environments. SIGCHI Bull. 32, 1 (jan 2000), 47–56. https://doi.org/10.1145/333329.333344
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Unno Minori, Yamaoka Ken, Yem Vibol, Amemiya Tomohiro, Kitazaki Michiteru, and Ikei Yasushi. 2021. Novel Motion Display for Virtual Walking. In Human Interface and the Management of Information. Information-Rich and Intelligent Environments, Yamamoto Sakae and Mori Hirohiko (Eds.). Springer International Publishing, Cham, 482–492.
[6]
Thinh Nguyen-Vo, Bernhard E. Riecke, Wolfgang Stuerzlinger, Duc-Minh Pham, and Ernst Kruijff. 2021. NaviBoard and NaviChair: Limited Translation Combined with Full Rotation for Efficient Virtual Locomotion. IEEE Transactions on Visualization and Computer Graphics 27, 1(2021), 165–177. https://doi.org/10.1109/TVCG.2019.2935730
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Yuki Sawada, Yoshihiro Itaguchi, Masami Hayashi, Kosuke Aigo, Takuya Miyagi, Masayuki Miki, Tetsuya Kimura, and Makoto Miyazaki. 2020. Effects of Synchronised Engine Sound and Vibration Presentation on Visually Induced Motion Sickness. Scientific Reports 10, 1 (2020). https://doi.org/10.1038/s41598-020-64302-y
[8]
Yem Vibol, Morita Tsubasa, Amemiya Tomohiro, Kitazaki Michiteru, and Ikei Yasushi. 2021. Feedback of Rotational Sensation Experienced by Body for Immersive Telepresence. In ACM SIGGRAPH 2021 Posters (Virtual Event, USA) (SIGGRAPH ’21). Association for Computing Machinery, New York, NY, USA, Article 12, 2 pages. https://doi.org/10.1145/3450618.3469154

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Published In

cover image ACM Other conferences
AHs '23: Proceedings of the Augmented Humans International Conference 2023
March 2023
395 pages
ISBN:9781450399845
DOI:10.1145/3582700
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 March 2023

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Author Tags

  1. Body Motion
  2. Joystick-Based
  3. Leaning-Based
  4. Locomotion
  5. Telepresence
  6. Virtual Reality

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  • Refereed limited

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AHs '23
AHs '23: Augmented Humans Conference
March 12 - 14, 2023
Glasgow, United Kingdom

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