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Analyzing App Store Comments and Quality Attributes for Defining an Inspection Checklist for Mobile Educational Games

Published: 21 December 2020 Publication History

Abstract

To evaluate educational games, several techniques have been proposed considering different quality attributes. However, there are still several educational games for the mobile context that have low scores in the app stores. These stores allow users to make comments to evaluate the applications, as this data can be useful for the development team that aims to meet users' expectations. The analysis of comments made by users can help identify which attributes impact the use of mobile educational games. In this paper, an inspection checklist is proposed to evaluate mobile educational games. To complement the attributes identified in the analysis of comments, attributes from existing techniques for evaluating mobile educational games were also considered. The final evaluation form contains a total of 82 attributes distributed in evaluation categories, such as: user interface, mobility, pedagogy, gameplay, among others. To evaluate the proposed technique, an evaluation was carried out with the checklist in two mobile educational games available in the Google Play Store, different from those used to define the technique. The initial results indicate that the proposed checklist allows the identification of problems pointed out by users in the comments left in the app store.

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Cited By

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  • (2021)TIMEG: Development and Evaluation of an Inspection Checklist Tool for Mobile Educational GamesProceedings of the XXXV Brazilian Symposium on Software Engineering10.1145/3474624.3476013(227-232)Online publication date: 27-Sep-2021

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cover image ACM Other conferences
SBES '20: Proceedings of the XXXIV Brazilian Symposium on Software Engineering
October 2020
901 pages
ISBN:9781450387538
DOI:10.1145/3422392
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • SBC: Brazilian Computer Society

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 21 December 2020

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Author Tags

  1. App stores
  2. Inspection checklist
  3. Mobile educational games
  4. Review analysis
  5. Usage quality attributes

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SBES '20

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Overall Acceptance Rate 147 of 427 submissions, 34%

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  • (2021)TIMEG: Development and Evaluation of an Inspection Checklist Tool for Mobile Educational GamesProceedings of the XXXV Brazilian Symposium on Software Engineering10.1145/3474624.3476013(227-232)Online publication date: 27-Sep-2021

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