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Homecoming: Exploring Returns to Long-Term Single Player Games

Published: 07 May 2021 Publication History

Abstract

We present an autobiographical design journey exploring the experience of returning to long-term single player games. Continuing progress from a previously saved game, particularly when substantial time has passed, is an understudied area in games research. To begin our exploration in this domain, we investigated what the return experience is like first-hand. By returning to four long-term single player games played extensively in the past, we revealed a phenomenon we call The Pivot Point, a ‘eureka’ moment in return gameplay. The pivot point anchors our design explorations, where we created prototypes to leverage the pivot point in reconnecting with the experience. These return experiences and subsequent prototyping iterations inform our understanding of how to design better returns to gameplay, which can benefit both producers and consumers of long-term single player games.

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Cited By

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  • (2024)Community, Storytelling, and Play: Making and Breaking Rituals in Destiny 2Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642679(1-18)Online publication date: 11-May-2024
  • (2024)From Disorientation to Harmony: Autoethnographic Insights into Transformative Videogame ExperiencesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642543(1-20)Online publication date: 11-May-2024

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    cover image ACM Conferences
    CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
    May 2021
    10862 pages
    ISBN:9781450380966
    DOI:10.1145/3411764
    This work is licensed under a Creative Commons Attribution International 4.0 License.

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    Published: 07 May 2021

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    1. Pivot Point
    2. autobiographical design
    3. long-term single player game

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    • (2024)Community, Storytelling, and Play: Making and Breaking Rituals in Destiny 2Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642679(1-18)Online publication date: 11-May-2024
    • (2024)From Disorientation to Harmony: Autoethnographic Insights into Transformative Videogame ExperiencesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642543(1-20)Online publication date: 11-May-2024

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