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The drinking reminder: prototype of a smart jar

Published: 16 September 2020 Publication History

Abstract

The drinking reminder is a smart jar that reminds and motivates its user to drink a certain amount of water over time. The prototype is based on Arduino soft- and hardware and has been used as an exploration platform for sonic interaction design. The presented implementation follows a peripheral approach, using bird sounds.

References

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[n.d.]. Persuasive Design. https://www.interaction-design.org/literature/topics/persuasive-design
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Saskia Bakker and Karin Niemantsverdriet. 2016. The interaction-attention continuum: Considering various levels of human attention in interaction design. International Journal of Design 10, 2 (2016), 1--14.
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Stephen BARRASS. 2013. ZiZi - the Affectionate Couch and the Interactive Affect Design Diagram. In Sonic Interaction Design, Karmen Franinovic and Stefania Serafin (Eds.). The MIT Press, 235--243.
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Tim Barrass. [n.d.]. Mozzi - audio synthesis library for Arduino. https://sensorium.github.io/Mozzi/
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Andreas Butz and Ralf Jung. 2005. Seamless user notification in ambient sound-scapes. In Proc. of the 10th international conference on Intelligent user interfaces. 320--322.
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Sunny Consolvo, David W. McDonald, and James A. Landay. 2009. Theory-driven Design Strategies for Technologies That Support Behavior Change in Everyday Life (CHI '09). ACM, New York, NY, USA, 405--414.
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Sam Ferguson. 2013. Sonifying every day: Activating everyday interactions for ambient sonification systems. In Proceedings of the 2013 International Conference on Auditory Display (ICAD 2013). Lodz University of Technology Press, 77--84. https://doi.org/10453/27780
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Jutta Fortmann, Vanessa Cobus, Wilko Heuten, and Susanne Boll. 2014. WaterJewel: Design and Evaluation of a Bracelet to Promote a Better Drinking Behaviour (MUM '14). ACM, New York, NY, USA, 58--67.
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Karmen Franinovic, Lalya Gaye, and Frauke Behrendt. 2008. Exploring Sonic Interaction with Artifacts in Everyday Contexts. In Proceedings of the 14th International Conference on Auditory Display (ICAD 2008).
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Rebecca Hansson and Peter Ljungstrand. 2000. The reminder bracelet.
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Tara Matthews, Gary Hsieh, and Jennifer Mankoff. 2009. Evaluating peripheral displays. In Awareness systems. Springer, 447--472.
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R. Mittmannsgruber and K. Vogt. [n.d.]. Auditory assistance for timing presentations. ([n. d.]).
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Martina Uhlig, Henrik Rieß, and Peter Klein. 2017. Reminder Objects in the Connected Home of the Future and Beyond. Technologies 6, 1 (Dec 2017), 1.

Cited By

View all
  • (2023)Reminder Bag: Designing Smart Bag for New ParentsEntertainment Computing – ICEC 202310.1007/978-981-99-8248-6_42(438-449)Online publication date: 14-Nov-2023
  • (2023)Design and Performance Analysis of a Smart Bag Reminder System for ParentsHuman-Computer Interaction10.1007/978-3-031-35572-1_1(3-18)Online publication date: 9-Jul-2023

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Published In

cover image ACM Other conferences
AM '20: Proceedings of the 15th International Audio Mostly Conference
September 2020
281 pages
ISBN:9781450375634
DOI:10.1145/3411109
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 16 September 2020

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Author Tags

  1. augmented reality
  2. sonic interaction design
  3. sonification

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  • Short-paper

Conference

AM'20
AM'20: Audio Mostly 2020
September 15 - 17, 2020
Graz, Austria

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AM '20 Paper Acceptance Rate 29 of 47 submissions, 62%;
Overall Acceptance Rate 177 of 275 submissions, 64%

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Cited By

View all
  • (2023)Reminder Bag: Designing Smart Bag for New ParentsEntertainment Computing – ICEC 202310.1007/978-981-99-8248-6_42(438-449)Online publication date: 14-Nov-2023
  • (2023)Design and Performance Analysis of a Smart Bag Reminder System for ParentsHuman-Computer Interaction10.1007/978-3-031-35572-1_1(3-18)Online publication date: 9-Jul-2023

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