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View all- Nicolet BRousselle FNovak JKeller AJakob WMüller T(2023)Recursive Control Variates for Inverse RenderingACM Transactions on Graphics10.1145/359213942:4(1-13)Online publication date: 26-Jul-2023
In real-time applications, it is difficult to simulate realistic subsurface scattering with differing degrees translucency. Burley's reflectance approximation by empirically fitting the diffusion profile as a whole makes it possible to achieve realistic ...
Realistic rendering of natural materials such as marble, jade, human skin, etc. requires the simulation of subsurface scattering of light. Such high-fidelity rendering, however, takes a significant amount of computation time, precluding its use in real-...
This paper deals with the rendering issues of producing a realistic surgery simulation in real-time. In general, the visual fidelity of the simulator determines the degree of realism experienced by users. On top of the tissue, there is a mucous layer ...
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