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Enseigner la pensée informatique avec Kniwwelino : Étude exploratoire de terrain en milieu scolaire: Teaching Computational Thinking with Kniwwelino: Exploratory Field Study in School Settings

Published: 13 January 2022 Publication History

Abstract

We are presenting the results of a study carried out with six primary and secondary schools in Luxembourg, pilots in introducing the Kniwwwelino Classroom kit (KCK) in their teaching of programming and computational thinking to children. The aim of the study was to explore: (1) how teachers appropriate this kind of tool for teaching computational thinking and programming, (2) whether the KCK is suitable for this purpose, and (3) the user experience of the KCK. To these ends, we used several data collection tools through a mainly qualitative exploratory approach: semi-guided interviews, diaries and several questionnaires. We have learned that: (1) the KCK is versatile enough to adapt to different environments, objectives and pedagogical approaches and thus offers a great deal of freedom to teachers, (2) the playful and tangible approach of the KCK seems more adapted to introducing programming and enables pupils to develop problem-solving, collaboration and creativity skills, and (3) if the user experience has been positive for both teachers and students, this first KCK prototype is still addressing intermediate computer-skilled teachers.

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cover image ACM Conferences
IHM '21: Proceedings of the 32nd Conference on l'Interaction Homme-Machine
April 2021
208 pages
ISBN:9781450383622
DOI:10.1145/3450522
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 13 January 2022

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Author Tags

  1. Computational Thinking
  2. Field Studies
  3. Interactive Learning Environments
  4. K-12 Education
  5. Programming

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